BLMM is a CLI app which allows you to create custom mod profiles in Bonelab for Traditional Map/Weapon Mods. This is not for code mods.
Download the .exe from the releases and run it.
See the compiling section if you want to contribute or build it yourself.
By default all your mods before running for the first time will be put into a profile named main.
To create a profile, run either:
blmm> profile new <name>
or...
./blmm.exe profile new <name>
Run browse bl
and go to INSTALL_MODS_HERE. Add new mods there, and then add the mod barcodes to your profile with profile addmod
, for example:
./blmm.exe profile addmod RedBigz.ExampleMod
Run this command:
./blmm.exe profile activate <profile name>
After you ran the command, launch Bonelab.
For other commands run ./blmm.exe help
.
First, clone the repo.
git clone https://github.com/RedBigz/bonelabmm
Then, create a venv and install the requirements.
python -m venv .venv
pip install -r requirements.txt
Run make
.
make
A blmm.exe
should appear in the root directory of the repo.
Then you can run make clean
to clean the dist
and build
directories, along with removing the spec files.
Run pyinstaller
to create the executable.
pyinstaller --icon=res/icon.ico --onefile main.py