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Sour Sprites Update #1017
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Sour Sprites Update #1017
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RGB 31, 28, 0 | ||
RGB 21, 10, 1 |
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Likewise for any other single-digit values.
RGB 31, 28, 0 | |
RGB 21, 10, 1 | |
RGB 31, 28, 00 | |
RGB 21, 10, 01 |
RGB 18, 8, 19 | ||
RGB 22, 4, 9 |
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This is a good example of single-digit values (and whitespace trimming) which didn't actually change the content, but are just formatted differently, which makes the PR look more drastic than it is.
RGB 18, 8, 19 | |
RGB 22, 4, 9 | |
RGB 18, 8, 19 | |
RGB 22, 4, 9 |
gfx/pokemon/arbok/shiny.pal
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And this is a color change, which I'm not sure is appropriate -- some of PC's shiny mons have intentionally different colors from the official ones (e.g. silver Scizor, blue Pikachu, etc).
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Custom shinies should not change.
I think this is a duplicate of #990; where I cleaned up the superfluous changes... but if we wat to work off of this one.. that works too. |
Up-to-date sprites for Polished. Please convert each sprite both front and back to grayscale as needed