This is the repository for Friday Night Funkin Preservation, a mod for a game that was originally made for Ludum Dare 47 "Stuck In a Loop".
Play the FNF Ludum Dare prototype here: https://ninja-muffin24.itch.io/friday-night-funkin
Play FNF on newgrounds here: https://www.newgrounds.com/portal/view/770371
Support the FNF project on the itch.io page: https://ninja-muffin24.itch.io/funkin
IF YOU MAKE A MOD AND DISTRIBUTE A MODIFIED / RECOMPILED VERSION, YOU MUST OPEN SOURCE YOUR MOD AS WELL
- ninjamuffin99 - Programmer
- PhantomArcade3K and Evilsk8r - Art
- Kawaisprite - Musician
- portilizen - Programmer
- tsua - Musician
- AngelDTF - FNF v0.2.8 Reverse engineering
THESE INSTRUCTIONS ARE FOR COMPILING THE GAME'S SOURCE CODE!!!
IF YOU WANT TO JUST DOWNLOAD AND INSTALL AND PLAY THE GAME NORMALLY, GO TO THE RELEASES PAGE AND DOWNLOAD PRECOMPILED PACKAGES FROM THERE!
IF YOU WANT TO COMPILE THE GAME YOURSELF, CONTINUE READING!!!
First you need to install Haxe and HaxeFlixel. I'm too lazy to write and keep updated with that setup (which is pretty simple).
- Install Haxe 4.1.5 (Download 4.1.5 instead of 4.2.0 because 4.2.0 is broken and is not working with gits properly...)
- Install HaxeFlixel after downloading Haxe
Other installations you'd need is the additional libraries, a fully updated list will be in Project.xml
in the project root. Currently, these are all of the things you need to install:
flixel
flixel-addons
flixel-ui
hscript
So for each of those type haxelib install [library]
so shit like haxelib install flixel
You'll also need to install a couple things that involve Gits. To do this, you need to do a few things first.
- Download git-scm. Works for Windows, Mac, and Linux, just select your build.
- Follow instructions to install the application properly.
- Run
haxelib git polymod https://github.com/larsiusprime/polymod.git
to install Polymod. - Run
haxelib git discord_rpc https://github.com/Aidan63/linc_discord-rpc
to install Discord RPC.
At the moment, you can optionally fix some bugs regarding the engine:
- A transition bug in songs with zoomed out cameras
- Run
haxelib git flixel-addons https://github.com/HaxeFlixel/flixel-addons
in the terminal/command-prompt.
- A text rendering bug (mainly noticeable in the story menu under tracks)
- Run
haxelib git openfl https://github.com/openfl/openfl
in the terminal/command-prompt.
You should have everything ready for compiling the game! Follow the guide below to continue!
Once you have all those installed, it's pretty easy to compile the game. You just need to run 'lime test html5 -debug' in the root of the project to build and run the HTML5 version. (command prompt navigation guide can be found here: https://ninjamuffin99.newgrounds.com/news/post/1090480)
To run it from your desktop (Windows, Mac, Linux) it can be a bit more involved. For Linux, you only need to open a terminal in the project directory and run 'lime test linux -debug' and then run the executable file in export/release/linux/bin. For Windows, you need to install Visual Studio Community 2019. While installing VSC, don't click on any of the options to install workloads. Instead, go to the individual components tab and choose the following:
- MSVC v142 - VS 2019 C++ x64/x86 build tools
- Windows SDK (10.0.17763.0)
- C++ Profiling tools
- C++ CMake tools for windows
- C++ ATL for v142 build tools (x86 & x64)
- C++ MFC for v142 build tools (x86 & x64)
- C++/CLI support for v142 build tools (14.21)
- C++ Modules for v142 build tools (x64/x86)
- Clang Compiler for Windows
- Windows 10 SDK (10.0.17134.0)
- Windows 10 SDK (10.0.16299.0)
- MSVC v141 - VS 2017 C++ x64/x86 build tools
- MSVC v140 - VS 2015 C++ build tools (v14.00)
This will install about 22GB of crap, but once that is done you can open up a command line in the project's directory and run lime test windows -debug
. Once that command finishes (it takes forever, even on a higher end PC), you can run FNF from the .exe file under export\release\windows\bin
As for Mac, 'lime test mac -debug' should work, if not the internet surely has a guide on how to compile Haxe stuff for Mac.