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chore: update package and changelog
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lslzl3000 committed Jul 28, 2023
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23 changes: 23 additions & 0 deletions CHANGELOG.md
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## [0.6.7](https://github.com/Orillusion/orillusion/compare/v0.6.6...v0.6.7) (2023-07-28)

### Bug Fixes

* **engine:** Fixed a series of errors ([#255](https://github.com/Orillusion/orillusion/issues/255)) ([1b30982](https://github.com/Orillusion/orillusion/commit/1b30982659fda063057cada726a01d22e5d56830)) ([#264](https://github.com/Orillusion/orillusion/issues/264)) ([6ae06db](https://github.com/Orillusion/orillusion/commit/6ae06db0878066a3e146eddfcbc7e3b8554c5980)) ([#258](https://github.com/Orillusion/orillusion/issues/258)) ([e5153df](https://github.com/Orillusion/orillusion/commit/e5152df138456696547605f18b526b2ccc977fc4))
* **light:** fix light enable ([#266](https://github.com/Orillusion/orillusion/issues/266)) ([50429ea](https://github.com/Orillusion/orillusion/commit/50429eafcb6a10a3102795f8be40bf1b99a9dc43))
* **AtmosphericScattering:** fix sky Rendering error on Mac ([#254](https://github.com/Orillusion/orillusion/issues/254)) ([5b57016](https://github.com/Orillusion/orillusion/commit/5b57016f086868a410b7a4f6a61f74b5947d8909))

### Features

* **build:** add non-minified dist version ([acb1c7c](https://github.com/Orillusion/orillusion/commit/acb1c7c673a5c0f0fd018bb5410934f1b737ffdf))
* **samples:** new graphic/grass/terrain/drawcall/physics samples ([#265](https://github.com/Orillusion/orillusion/issues/265)) ([6e51c74](https://github.com/Orillusion/orillusion/commit/6e51c74f2b8371a20bce957cfdefe27fad8952ee)) ([#258](https://github.com/Orillusion/orillusion/issues/258)) ([e5153df](https://github.com/Orillusion/orillusion/commit/e5152df138456696547605f18b526b2ccc977fc4))
* **globalFog:** add feature of height fog ([#250](https://github.com/Orillusion/orillusion/issues/250)) ([e9e2f83](https://github.com/Orillusion/orillusion/commit/e9e2f830c0d6e6f9148313c5a2254a2a23718581))
* **grass:** add grass system ([#258](https://github.com/Orillusion/orillusion/issues/258)) ([e5153df](https://github.com/Orillusion/orillusion/commit/e5152df138456696547605f18b526b2ccc977fc4))
* **material:** add LambertMaterial ([#258](https://github.com/Orillusion/orillusion/issues/258)) ([e5153df](https://github.com/Orillusion/orillusion/commit/e5152df138456696547605f18b526b2ccc977fc4))
* **collider:** support MeshCollider ([#264](https://github.com/Orillusion/orillusion/issues/264)) ([6ae06db](https://github.com/Orillusion/orillusion/commit/6ae06db0878066a3e146eddfcbc7e3b8554c5980))


### Performance Improvements

* **BoundingBox:** add isBoundChange tag to Entity ([#257](https://github.com/Orillusion/orillusion/issues/257)) ([70ece43](https://github.com/Orillusion/orillusion/commit/70ece43d27afebbaee6e95d46666021afe6604c7))


## [0.6.6](https://github.com/Orillusion/orillusion/compare/v0.6.5...v0.6.6) (2023-06-28)

### Bug Fixes
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "@orillusion/core",
"version": "0.6.6",
"version": "0.6.7",
"author": "Orillusion",
"description": "Orillusion WebGPU Engine",
"main": "./dist/orillusion.umd.js",
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