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File metadata and controls

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File Formats

There are a variety of file formats that can be found in the game data. You can see an example of the order these files are loaded in File Load Order.

File Format Purpose
.dol The main executable that contains all the code for the game.
.fpk Compressed archives for files in the game.
.seq Values and logic for the game. Think character health, attacks, etc.
.dat HAL Labs HSD Model format.
.jcv Bones/armature for associated DAT files.
.txg Archive of one or more .tpl files.
.mot Archive of one or more animations.
.trk Used for music (also known as .adp).
.sam Used for sound effects (also known as .samp).
.sdi Used for sound effects (also known as .sdir).
.poo Used for sound effects (also known as .pool).
.pro Used for sound effects (also known as .proj).
.ptl Used for particles.
.ref ???
.h4m Used for movies.