There are a variety of file formats that can be found in the game data. You can see an example of the order these files are loaded in File Load Order.
File Format | Purpose |
---|---|
.dol | The main executable that contains all the code for the game. |
.fpk | Compressed archives for files in the game. |
.seq | Values and logic for the game. Think character health, attacks, etc. |
.dat | HAL Labs HSD Model format. |
.jcv | Bones/armature for associated DAT files. |
.txg | Archive of one or more .tpl files. |
.mot | Archive of one or more animations. |
.trk | Used for music (also known as .adp). |
.sam | Used for sound effects (also known as .samp). |
.sdi | Used for sound effects (also known as .sdir). |
.poo | Used for sound effects (also known as .pool). |
.pro | Used for sound effects (also known as .proj). |
.ptl | Used for particles. |
.ref | ??? |
.h4m | Used for movies. |