Releases: Neill3d/OpenMoBu
Releases · Neill3d/OpenMoBu
2024
In this release
- replace VS projects with cmake build scripts
- tweaks to make it compile for MotionBuilder 2025
- MotionBuilder 2025 binaries
- updated set of plugins from MoPlugs project
- new features for Post Processing: multi masking, mask shader, lens flare occlusion, mask subtraction
- fixes in Auto Normals Solver
- fix for quaternion interpolation logic
- fix for RBF with vector4 input
- updated super dynamic lighting shader with a shadows support and additional ways of diffuse and specular shading
Montenegro
In this release
- binaries for 2023
- added relations box for twist extraction, quaternion operations, pose transform
- post process refactoring and fixes
2021
Autumn Emotions
A new device plugin to communicate with iPhone FaceCap application
Bug fixes:
- fix for dynamic lighting shader to work with live shadow
- update for volume calculator: property view layout, color settings, color id selection fix
- update script for batch rendering
- update installation packages openmobu and moplugs
- added bloom, chromatic aberration, lens flare
- added multi lens flare, make attenuation on distance option
Winter In London
Release includes plugins for motionbuilder 2019
Winter In Sweden
This is a next update for pre-compiled set of OpenMoBu plugins and scripts. Supports 2014-2018 versions of MotionBuilder.
Please see a list of all plugins and scripts inside the installation package.
OpenMoBu "Winter in France"
Supported 2017, 2018 versions of MotionBuilder.
New plugins
- device - project Tango
- manager - view camera locker
- manager - auto interpolation patch
- manager - post processing
- manager - references
- shader - super lighting
- fbx extension references
New scripts
- AssignUVSet
- GlobalSceneRetiming
New script tools
- post processing tool
- cleanup manager
- reference advanced tool
Test Release
In this release I'm doing some test with uploading just a few binary files.