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Nelonn
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Feb 18, 2024
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15 changes: 0 additions & 15 deletions
15
Source/Runtime/Core/network/protocol/clientbound_plugin_message.cpp
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15 changes: 15 additions & 0 deletions
15
Source/Runtime/Core/network/protocol/common/clientbound_custom_payload.cpp
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Original file line number | Diff line number | Diff line change |
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#include "clientbound_custom_payload.h" | ||
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ClientboundCustomPayload::ClientboundCustomPayload() = default; | ||
ClientboundCustomPayload::~ClientboundCustomPayload() = default; | ||
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void ClientboundCustomPayload::write(ByteBuffer& out) { | ||
out.writeString(channel); | ||
out.writeBytes(data); | ||
} | ||
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int ClientboundCustomPayload::getPacketID() const { | ||
return 0x16; | ||
} |
8 changes: 4 additions & 4 deletions
8
...ork/protocol/clientbound_plugin_message.h → ...tocol/common/clientbound_custom_payload.h
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2 changes: 1 addition & 1 deletion
2
...network/protocol/clientbound_disconnect.h → .../protocol/common/clientbound_disconnect.h
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2 changes: 1 addition & 1 deletion
2
.../network/protocol/clientbound_keepalive.h → ...k/protocol/common/clientbound_keepalive.h
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2 changes: 1 addition & 1 deletion
2
...protocol/serverbound_client_information.h → ...l/common/serverbound_client_information.h
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2 changes: 1 addition & 1 deletion
2
.../network/protocol/serverbound_keepalive.h → ...k/protocol/common/serverbound_keepalive.h
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2 changes: 1 addition & 1 deletion
2
...k/protocol/clientbound_ack_block_change.h → ...tocol/game/clientbound_ack_block_change.h
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2 changes: 1 addition & 1 deletion
2
...twork/protocol/clientbound_block_update.h → .../protocol/game/clientbound_block_update.h
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4 changes: 2 additions & 2 deletions
4
.../protocol/clientbound_change_difficulty.h → ...ocol/game/clientbound_change_difficulty.h
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4 changes: 2 additions & 2 deletions
4
...network/protocol/clientbound_chunk_data.h → ...rk/protocol/game/clientbound_chunk_data.h
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2 changes: 1 addition & 1 deletion
2
...e/network/protocol/clientbound_commands.h → ...work/protocol/game/clientbound_commands.h
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2 changes: 1 addition & 1 deletion
2
...k/protocol/clientbound_entity_animation.h → ...tocol/game/clientbound_entity_animation.h
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4 changes: 2 additions & 2 deletions
4
...col/clientbound_initialize_world_border.h → ...ame/clientbound_initialize_world_border.h
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2 changes: 1 addition & 1 deletion
2
...k/protocol/clientbound_player_abilities.h → ...tocol/game/clientbound_player_abilities.h
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File renamed without changes.
6 changes: 3 additions & 3 deletions
6
...etwork/protocol/clientbound_player_info.h → ...k/protocol/game/clientbound_player_info.h
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