Simple single-header game library in ANSI C with zero dependencies. Most useful for roguelike devs, but has functionality that should be useful to most 2d tile-based games.
See the examples folder - examples/bsp.c is a minimal example for dungeon generation.
Note that the interface is considered unstable. This is in its very early stages, but should be usable as-is. Once I push a tagged release the code API should be more stable.