Using hotlite-launcher, you can run custom RuneLite builds with the official Jagex/RuneLite launchers even using jagex accounts.
This is done by swapping/adding jars on the classpath in the launcher before the client is ran.
There is a build config included in the launcher project but you must manually replace RuneLite.jar with hotlites in your RuneLite Launcher installation directory.
Because we use runelites official injected-client, we MUST maintain api consistency with the current live release of RuneLite.
hotlite-client provides a Build/Export run config to update a hotlite-client build for hotlite-launcher
If there is no exported hotlite for the current runelite release, a warning box will inform the user, and vanilla runelite will be launched instead.
Kotlin 1.9.22 support is bundled into the launcher/client.
HotLite is compliant out of the box. That being said there is nothing really stopping you from cheating in RuneLite or here anyways.
RuneLite is a free, open source OldSchool RuneScape client.
If you have any questions, please join our IRC channel on irc.rizon.net #runelite or alternatively our Discord server.
- cache - Libraries used for reading/writing cache files, as well as the data in it
- runelite-api - RuneLite API, interfaces for accessing the client
- runelite-client - Game client with plugins
Open the project in your IDE as a Maven project, build the root module and then run the RuneLite class in runelite-client.
For more information visit the RuneLite Wiki.
RuneLite is licensed under the BSD 2-clause license. See the license header in the respective file to be sure.
We've set up a separate document for our contribution guidelines.