2.0 Full Release - The Major Update
After working on this project on and off for a while between study I've decided to put out the current build. This version has had many changes to it and allows for further improvements and updates much easier. I was having a few troubles finding an efficient way to scan chunks to store on file so have gone back to an improved live updating method that will be worked on further. I still have plenty more ideas for where the plugin can be taken but I'm also very open to hearing new ideas, I'm easiest to reach on the discord group.
With this version I've completely removed compatibility with older versions (currently it will not run on anything behind 1.14). This is to make development easier on myself as I don't have the time to endlessly test features.
Some features I had originally planned have now been removed such as waterfall effects as they either caused un-desired side effects on performance or were not reliably working.
ADDED
- Many of the added features can be altered/disabled in the config now. - Updated to 1.14+
- Much more comprehensive config.
- Version checker.
- Auto Planter that will plant flowers, crops and saplings automatically with a random chance.
Tree Spreader that randomly has a chance to drop a sapling from a tree making forests slowly change over time.
Waterfall mist effect. - Chunk based updates for temperature (currently disabled).
- Better API to easily access internal systems.
- Falling leaves effect
- Makes it look like leaves are falling from leave blocks in the wind. (Does not affect interactions such as pvp or blocks).
- New fancy menu to change some settings in game.
- Added more in-depth temperature configuration.
- Added Metrics.
- Food Products such as meats can now rot if left on the ground for to long.
- Temperature height map.
- Ability to drink from open water (This can cause side effects).
- Improved live temperature updating. It will now set afk players as a lower priority and have them use less server resources.
- Added a max-delta-change in the config to set the max rate at which temperature can change.
CHANGED
- Improved performance
- Hydration now deplete slower making early game easier by default.
- Leather armour by default adds some warmth. Useful for colder climates.
- Changed icons used for H20 bar. Now larger and easier to see.
- Ambient temperatures are now averaged from around your area.
FIXED
- Temperature would not round off when almost at exact temperature.
- Player temperatures are sometimes NaN
REMOVED
- These items may get re-added at a later date but are currently missing from current builds.
- Custom enchantments.
- Custom armour items.
- Custom campfire (1.14 introduced a vanilla version).