[D3D] Fixed build error in DXShaderReflection.cpp #762
Annotations
8 errors
build_windows (Visual Studio 16 2019, Win32, Static, Release)
Process completed with exit code 1.
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build_windows (Visual Studio 16 2019, Win32, Static, Debug)
Process completed with exit code 1.
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build_windows (Visual Studio 16 2019, x64, Static, Release)
Process completed with exit code 1.
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build_windows (Visual Studio 16 2019, x64, Static, Debug)
Process completed with exit code 1.
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build_windows (Visual Studio 17 2022, Win32, Static, Debug)
Process completed with exit code 1.
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build_windows (Visual Studio 17 2022, Win32, Static, Release)
Process completed with exit code 1.
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build_windows (Visual Studio 17 2022, x64, Static, Release)
Process completed with exit code 1.
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build_windows (Visual Studio 17 2022, x64, Static, Debug)
Process completed with exit code 1.
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
LLGL-Win64-Test_Report
|
4.42 MB |
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LLGL-Windows-Release-x86
|
260 Bytes |
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LLGL-Windows-Release-x86_64
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258 Bytes |
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