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Feat/anomaly #312
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Feat/anomaly #312
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Olá, obrigado pelo seu Pull Request.
Antes de podermos revisar a tradução em si, precisamos que verifique alguns detalhes importantes.
@@ -1,20 +1,22 @@ | |||
<?xml version="1.0" encoding="UTF-8"?> | |||
<?xml version="1.0" encoding="utf-8"?> |
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<?xml version="1.0" encoding="utf-8"?> | |
<?xml version="1.0" encoding="UTF-8"?> |
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Não altere elementos que não fazem parte da tradução. Isso costuma quebrar o jogo em atualizações.
<Difficulty_AnomalyThreatsActive_Label>TODO</Difficulty_AnomalyThreatsActive_Label> | ||
<!-- EN: Adjust the percentage of major threats that will be Anomaly-related when the monolith is active. With the current settings:\n - {0} of major threats will be Anomaly-related at monolith level 1 and 5\n - {1} of major threats will be Anomaly-related at monolith levels 2-4 --> | ||
<Difficulty_AnomalyThreatsActive_Info>TODO</Difficulty_AnomalyThreatsActive_Info> | ||
<DifficultyAnomalySection>Anomalia</DifficultyAnomalySection> |
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<DifficultyAnomalySection>Anomalia</DifficultyAnomalySection> | |
<!-- EN: Anomaly --> | |
<DifficultyAnomalySection>Anomalia</DifficultyAnomalySection> |
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Nunca apague um texto base.
<!-- EN: Adjust the percentage of major threats that will be Anomaly-related when the monolith is active. With the current settings:\n - {0} of major threats will be Anomaly-related at monolith level 1 and 5\n - {1} of major threats will be Anomaly-related at monolith levels 2-4 --> | ||
<Difficulty_AnomalyThreatsActive_Info>TODO</Difficulty_AnomalyThreatsActive_Info> | ||
<DifficultyAnomalySection>Anomalia</DifficultyAnomalySection> | ||
<Difficulty_AnomalyThreats_Label>Ameaças de Anomalia</Difficulty_AnomalyThreats_Label> |
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<Difficulty_AnomalyThreats_Label>Ameaças de Anomalia</Difficulty_AnomalyThreats_Label> | |
<!-- EN: Anomaly threats (inactive) --> | |
<Difficulty_AnomalyThreats_Label>Ameaças de Anomalia</Difficulty_AnomalyThreats_Label> |
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Nunca apague um texto base.
<Difficulty_AnomalyThreatsActive_Info>TODO</Difficulty_AnomalyThreatsActive_Info> | ||
<DifficultyAnomalySection>Anomalia</DifficultyAnomalySection> | ||
<Difficulty_AnomalyThreats_Label>Ameaças de Anomalia</Difficulty_AnomalyThreats_Label> | ||
<Difficulty_AnomalyThreats_Info>Ajuste a porcentagem de ameaças principais que estarão relacionadas à Anomalia.</Difficulty_AnomalyThreats_Info> |
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<Difficulty_AnomalyThreats_Info>Ajuste a porcentagem de ameaças principais que estarão relacionadas à Anomalia.</Difficulty_AnomalyThreats_Info> | |
<!-- EN: Adjust the percentage of major threats that will be Anomaly-related when the monolith is not active. Only certain minor Anomaly incidents can occur when the monolith is inactive. --> | |
<Difficulty_AnomalyThreats_Info>Ajuste a porcentagem de ameaças principais que estarão relacionadas à Anomalia.</Difficulty_AnomalyThreats_Info> |
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Nunca apague um texto base.
<DifficultyAnomalySection>Anomalia</DifficultyAnomalySection> | ||
<Difficulty_AnomalyThreats_Label>Ameaças de Anomalia</Difficulty_AnomalyThreats_Label> | ||
<Difficulty_AnomalyThreats_Info>Ajuste a porcentagem de ameaças principais que estarão relacionadas à Anomalia.</Difficulty_AnomalyThreats_Info> | ||
<Difficulty_AnomalyThreatsInactive_Label>Ameaças de Anomalia (inativas)</Difficulty_AnomalyThreatsInactive_Label> |
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<Difficulty_AnomalyThreatsInactive_Label>Ameaças de Anomalia (inativas)</Difficulty_AnomalyThreatsInactive_Label> | |
<!-- EN: Anomaly threats (inactive) --> | |
<Difficulty_AnomalyThreatsInactive_Label>Ameaças de Anomalia (inativas)</Difficulty_AnomalyThreatsInactive_Label> |
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Nunca apague um texto base.
<Difficulty_AnomalyThreatsInactive_Label>Ameaças de Anomalia (inativas)</Difficulty_AnomalyThreatsInactive_Label> | ||
<Difficulty_AnomalyThreatsInactive_Info>Ajuste a porcentagem de ameaças principais que estarão relacionadas à Anomalia quando o monólito não estiver ativo. Apenas certos incidentes menores de Anomalia podem ocorrer quando o monólito está inativo.</Difficulty_AnomalyThreatsInactive_Info> | ||
<Difficulty_AnomalyThreatsActive_Label>Ameaças de Anomalia (ativas)</Difficulty_AnomalyThreatsActive_Label> | ||
<Difficulty_AnomalyThreatsActive_Info>Ajuste a porcentagem de ameaças principais que estarão relacionadas à Anomalia quando o monólito estiver ativo. Com as configurações atuais:\n - {0} das ameaças principais estarão relacionadas à Anomalia no nível 1 e 5 do monólito\n - {1} das ameaças principais estarão relacionadas à Anomalia nos níveis 2-4 do monólito</Difficulty_AnomalyThreatsActive_Info> |
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<Difficulty_AnomalyThreatsActive_Info>Ajuste a porcentagem de ameaças principais que estarão relacionadas à Anomalia quando o monólito estiver ativo. Com as configurações atuais:\n - {0} das ameaças principais estarão relacionadas à Anomalia no nível 1 e 5 do monólito\n - {1} das ameaças principais estarão relacionadas à Anomalia nos níveis 2-4 do monólito</Difficulty_AnomalyThreatsActive_Info> | |
<!-- EN: Adjust the percentage of major threats that will be Anomaly-related when the monolith is active. With the current settings:\n - {0} of major threats will be Anomaly-related at monolith level 1 and 5\n - {1} of major threats will be Anomaly-related at monolith levels 2-4 --> | |
<Difficulty_AnomalyThreatsActive_Info>Ajuste a porcentagem de ameaças principais que estarão relacionadas à Anomalia quando o monólito estiver ativo. Com as configurações atuais:\n - {0} das ameaças principais estarão relacionadas à Anomalia no nível 1 e 5 do monólito\n - {1} das ameaças principais estarão relacionadas à Anomalia nos níveis 2-4 do monólito</Difficulty_AnomalyThreatsActive_Info> |
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Nunca apague um texto base.
<Difficulty_ChildShamblersAllowed_Label>TODO</Difficulty_ChildShamblersAllowed_Label> | ||
<!-- EN: Reanimated child shamblers will sometimes appear. --> | ||
<Difficulty_ChildShamblersAllowed_Info>TODO</Difficulty_ChildShamblersAllowed_Info> | ||
<Difficulty_ChildShamblersAllowed_Label>Abominações infantis</Difficulty_ChildShamblersAllowed_Label> |
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<Difficulty_ChildShamblersAllowed_Label>Abominações infantis</Difficulty_ChildShamblersAllowed_Label> | |
<!-- EN: Child shamblers --> | |
<Difficulty_ChildShamblersAllowed_Label>Abominações infantis</Difficulty_ChildShamblersAllowed_Label> |
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Nunca apague um texto base.
<!-- EN: Reanimated child shamblers will sometimes appear. --> | ||
<Difficulty_ChildShamblersAllowed_Info>TODO</Difficulty_ChildShamblersAllowed_Info> | ||
<Difficulty_ChildShamblersAllowed_Label>Abominações infantis</Difficulty_ChildShamblersAllowed_Label> | ||
<Difficulty_ChildShamblersAllowed_Info>Abominações infantis reanimadas às vezes aparecerão.</Difficulty_ChildShamblersAllowed_Info> |
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<Difficulty_ChildShamblersAllowed_Info>Abominações infantis reanimadas às vezes aparecerão.</Difficulty_ChildShamblersAllowed_Info> | |
<!-- EN: Reanimated child shamblers will sometimes appear. --> | |
<Difficulty_ChildShamblersAllowed_Info>Abominações infantis reanimadas às vezes aparecerão.</Difficulty_ChildShamblersAllowed_Info> |
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Nunca apague um texto base.
<Difficulty_StudyEfficiency_Label>Eficiência de estudo</Difficulty_StudyEfficiency_Label> | ||
<Difficulty_StudyEfficiency_Info>Adicione um multiplicador à quantidade de pesquisa obtida ao estudar entidades sobrenaturais.</Difficulty_StudyEfficiency_Info> |
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<Difficulty_StudyEfficiency_Label>Eficiência de estudo</Difficulty_StudyEfficiency_Label> | |
<Difficulty_StudyEfficiency_Info>Adicione um multiplicador à quantidade de pesquisa obtida ao estudar entidades sobrenaturais.</Difficulty_StudyEfficiency_Info> |
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Não adicione textos que não estão no arquivo de tradução do github sem os textos base, pois não tem como verificarmos.
Se o arquivo estiver desatualizado, notifique via Discord/Issue e será atualizado o quanto antes.
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<AnomalySettings>Configurações de Anomalia</AnomalySettings> | ||
<ChooseAnomalyPlaystyle>Escolha como você gostaria de integrar o horror de Anomalia em seu jogo:</ChooseAnomalyPlaystyle> | ||
<CanBeEditedInStorytellerSettings>Atualize as configurações do contador de histórias de Anomalia. Estas podem ser modificadas durante o jogo</CanBeEditedInStorytellerSettings> | ||
<SetToStandardPlaystyle>Definir para estilo de jogo padrão</SetToStandardPlaystyle> |
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<AnomalySettings>Configurações de Anomalia</AnomalySettings> | |
<ChooseAnomalyPlaystyle>Escolha como você gostaria de integrar o horror de Anomalia em seu jogo:</ChooseAnomalyPlaystyle> | |
<CanBeEditedInStorytellerSettings>Atualize as configurações do contador de histórias de Anomalia. Estas podem ser modificadas durante o jogo</CanBeEditedInStorytellerSettings> | |
<SetToStandardPlaystyle>Definir para estilo de jogo padrão</SetToStandardPlaystyle> |
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Não adicione textos que não estão no arquivo de tradução do github sem os textos base, pois não tem como verificarmos.
Se o arquivo estiver desatualizado, notifique via Discord/Issue e será atualizado o quanto antes.
📝 Alterações Propostas:
Update AnomalyPlaytests.xml and Menus_Main.xml
📜 Requisitos: