This is a curated list of all projects connected to the Liberated Pixel Cup competition. It was started after the realisation that there were already resources that consolidate many LPC assets, but none that tracked games created with such assets.
LPC assets are artworks created under open licenses and following a consistent style. The original LPC competition was started on OpenGameArt.org and sponsored by the former, Mozilla, the Free Software Foundation and Creative Commons. To this day, many new assets following the same style are being created by many different authors, meaning LPC is probably the largest and most comprehensive visual style available for free culture developers on OpenGameArt.
It can be difficult to find games that use a few LPC assets to complement their collections, as many don't let the creators know about the use. Feel free to create an issue or pull request if you know of a missing entry.
The list below only features games for now, as this kind of resource had no list collating it so far. We can expand this resource to include other things like the character generator and asset collections in the near future.
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Encyclopedia Hortica Botanica (Github) (OGA Thread) — Open-source farming game made in the Godot engine.
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Eternal Quest (Steam) (Website) — MMORPG; released for Windows. Specific LPC assets used are credited in the website's "About" page. Character portraits and other elements not from LPC.
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Herodom (Website) — Strategy game combining unit, resource and city management; released for the iPhone and iPad. Specific LPC assets used are credited in the website's "Credits" page. Components of the game and an updated LPC character spritesheet generator have been open-sourced by the developer.
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Stendhal (Website) — Free MMORPG. Uses LPC assets, but also many assets from other places; overall visual style is not LPC-oriented as it predates the LPC project by almost a decade.
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Vagabond (Website) (Steam) (itch.io) — Sandbox RPG started on 2018 and still under development; coming to Windows and Linux. Free demos are available on itch.io; the latest version as of June 2022 is Alpha 6. The developer has supported LPC asset creation, incorporating some asset packs before their public libre releases.
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Warlordocracy (YouTube) (Steam) — A party-based RTWP (real-time with pause) RPG that gradually grows into a large-scale strategy game. Closed-source and commercial, with free demo. From the developer of Brigand: Oaxaca.
These games were created as part of the original 2012-2013 LPC competition.
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Alchemist Game (OGA Page) (Source code on Assembla) — Built in Java 1.7. Built around multiplayer, single player is possible but still requires opening a separate file to start a local server.
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Archer Man: Defender of the Unnamed Village (Github) — Defence game written in Ruby. Links to precompiled version and highscores are lost.
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Artificier's Quest: the Staff of Ivalder (OGA page) (Internet Archive source code) (Screenshots on Imgur) — Action fantasy game. Outmaneuver your enemies and evade their attacks while destroying them with your own spells.
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Big Island (Github) (Play online on Github.io website) — Open-world sandbox survival. By day, players explore, hire guards and upgrade their gear; by night, they attempt to save villagers from zombies — but they can't save everyone. Won the HTML5 Grand Prize in the original LPC competition, the version currently available has had several improvements patched into it after the jam.
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BitBrawl (OGA page) (Github) — PVP local multiplayer brawler.
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Bright Frame Tactics (Source code at Bitbucket) — Turn-based tactical strategy game, 2-player hotseat multiplayer. Written in Python. Received patches a while after the contest end.
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Castle Defense (OGA page) — Fast-paced maths game, won second place on the individual competition. The original website where you could play it online is no longer online and the Wayback Machine has no copy preserved, but OGA kept a .zip of the game's original version released for the competition.
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Dungeon Tactics (IndieDB Page) — Skirmish RPG that incorporates LPC sprites into a 3D game. Initial version needs to be compiled from source. Continued development for a few more versions after the initial competition release.
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Laurelia's Polymorphable Citiziens (OGA File) (Github) — Action RPG using the FLARE engine, won second place in the teams competition. Players can polymorph into different shapes to overcome obstacles in a metroidvania style. FLARE engine developers contributed some code to this game's fork of the engine and vice-versa.
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Lurking Patrol Comrades/Source of Tales (Repositories) (Website) — MMORPG that uses the same client as The Mana World. Won the Grand Prize in the original LPC competition and continued development under the second name listed, but the website seems to have gone inactive shortly afterwards.
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Monk Story (Github) — Tower defence/battler game made in Crafty. Repository holds the original jam version.
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Neverwell Moore (Github) (Play online on Github.io website) (Blog, Postmortem) — HTML5 Adventure game set around an island.
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Solitude (OGA Page) — Interactive story with four different endings built in Python, tar.bz file remains but code repo no longer exists.
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Sorcerer's Garden (Github) — RPG, post-jam updates exist in a separate branch.
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Terramancers (OGA page) (Website) (Code repo) — Real-time, reminiscent of the Reversi and Othello boardgames. Change most of the ground to your tile colours to win. Supports local multiplayer.
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The Liberate Pixil Cup Quest (OGA page) — Roguelike built on HTML5 and Javascript.
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Trouble in Libreland (OGA page) (Sourceforge) — RPG RTS hybrid written in C++ using Gorgon Game Engine. Seems to have been worked on for a little while after the compo ended.
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Unsealed: Whispers of Wisdom (Github) — Action RPG. Compiled .jar files for running on Windows, Mac or Linux included. A separate branch has work on a 2.0 version. The initial version shipped to the judges was hosted on the developer's website, but it is no longer online.
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Villages (Github) — Must be compiled to run. Windows and Linux support. Link to pre-compiled version no longer works. Untested before adding to this list.
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Volley Zombie (Github) (Play online on Github.io website) — Browser-based sports/arcade game made in HTML5 with Crafty. May be close to unplayable due to low FPS. A separate branch contains the original jam version, while the master has received patches since.
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Zombie Lord (Github) — RPG made in Java, must be compiled to run. Link to pre-compiled version no longer works.
These games were created as part of the original 2012-2013 LPC competition, but have since become unavailable due to websites shutting down or file sharing links no longer working. Whenever possible, surviving media is linked below. A few projects lost without any information remaining (incl. name) are not mentioned.
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Farm Taken Over — Endless defence web game built with HTML5 and JavaScript. Based on a graphic novel (Three Shadows, by Cyril Pedrosa) and a short story (House Taken Over, by Julio Cortazar). Aimed to create a sense of building suspense.
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Unsealed: Whispers of Wisdom — Action RPG. A 2.0 version was being worked on at some point. Author uploaded some original LPC-styled assets used in the game, those are still up on their OGA page.
These games are archived and known, but are not from the original LPC jam, nor do they appear to be in active development.
- The Legendary Apple Tree (itch) — Created for the OpenGameArt Fall Game Jam of 2023. Doesn't use exclusively LPC assets.
- https://opengameart.org/forumtopic/optional-but-appreciated-post-your-binaries-here — Thread dating from the Jam, doesn't include all entries. Not the only source to check before marking games as lost, many can be found by searching the author's name on Github or guessing URLs on OGA.
Please keep in mind the CC0 license you see here only applies to the text in this list, and not necessarily to any LPC asset or any game created with them. Check each asset's licensing before using it in your own projects.
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