Fixes wishlist icons sometimes being broken #120
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I was seeing an issue in my game where GridEnhanced had also defined strsplit in the global namespace and it was breaking the icons displayed next to wishlist items.
This PR swaps the naming of strsplit and AtlasLoot_strplit so that strsplit is the local function and AtlasLoot_strsplit is the global function to avoid name collisions that could break determining the texture for wishlist entries.