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This repository has been archived by the owner on Apr 22, 2023. It is now read-only.
Leather128 edited this page Oct 23, 2022
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Mod Setup
Creating the mod folder
First you must create a new mod folder in the mods folder inside the game's main directory (the one with the .exe in it!).
You could do this part manually, but it's usually faster to copy-paste the Mod Template that comes with the engine that's inside the mods folder itself.
In-Game Mod Information
The information of the mod (name, icon, etc) is stored in two files in the mod folder, _polymod_meta.json and _polymod_icon.png.
In _polymod_meta.json you can define things like the mod name, authors, etc.
The _polymod_icon.png is just a simple PNG file. Just remember that whatever image it is, will always be squished into 150x150 resolution, so it's recommended to at least make it a 1:1 aspect ratio.
After you've done all that? Your mod is ready! Just enable it in-game and you can access anything you add to it!