[Core] IntersectonUtilities - use epsilon in ComputePlaneLineIntersection #12192
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We had a case in our QA suite in @KratosMultiphysics/altair that was failing randomly even when running with only 1 core. After some investigation I found that the problem came from an intersection of a line with a plane was very close to zero, making the result change a little in every run.
I also found that this function was not using an epsilon tolerance for this check even if it was already being defined. I added it so we make sure that all values of "r" between [0, 1.0] are considered as "intersected".