Multiplayer v0.3.0
What's Changed
- Pause player movement when they're grounded by @Skippeh in Jump-King-Modding-Platform/JKMP.Plugin.Multiplayer#25
- Added voip functionality by @Skippeh in Jump-King-Modding-Platform/JKMP.Plugin.Multiplayer#26
- Fixed landing sound not always playing for remote players by @Skippeh in Jump-King-Modding-Platform/JKMP.Plugin.Multiplayer#27
- Removed temp logs in Mutex by @Skippeh in Jump-King-Modding-Platform/JKMP.Plugin.Multiplayer#28
- Improved 3d sound effects, enabled doppler effect, and replaced steam voice with custom native implementation which has better quality and is more customizable by @Skippeh in Jump-King-Modding-Platform/JKMP.Plugin.Multiplayer#30
- Optimised p2p networking protocol and did general refactoring of p2p so it should be more stable for bad connections by @Skippeh in Jump-King-Modding-Platform/JKMP.Plugin.Multiplayer#31
- Replaced old input system with the Core input system by @Skippeh in Jump-King-Modding-Platform/JKMP.Plugin.Multiplayer#32
- Implemented native logging through serilog instead of directly to stdout by @Skippeh in Jump-King-Modding-Platform/JKMP.Plugin.Multiplayer#33
IMPORTANT
This release adds a native dll to the plugin which requires the following to be installed: Visual C++ Redistributable x86 for Visual Studio 2015
Full Changelog: Jump-King-Modding-Platform/JKMP.Plugin.Multiplayer@v0.2.1...v0.3.0