Myra is UI Library for MonoGame, FNA and Stride.
- Rich Set of Widgets. Myra has following widgets: Button, CheckBox, ComboBox, ListBox, TabControl, Grid, Image, Menu, ProgressBar, ScrollPane, SplitPane(with arbitrary number of splitters), Slider, TextBlock, TextField, SpinButton, Tree, Window, Dialog, FileDialog, ColorPickerDialog and PropertyGrid.
- MML(Myra Markup Language). XML based declarative language to describe UI (example).
- Skinning. The default skin(it had been borrowed from VisUI) could be replaced with a custom skin loaded from the XML (example).
- MyraPad. Standalone WYSIWYG MML based UI designer.
- Myra.PlatformAgnostic. Version of the library that could be used in any C# game engine.
- Added the ability to use custom widgets when using MML. MyraPad has not been updated to support this however.
- Fixed various bugs related to MML.
If you would like to see Myra in action, download the binary release(Myra.v.v.v.v.zip from the latest release at Releases), unpack it and run samples(should be runnable on Linux too through Mono).
https://github.com/Jump-King-Modding-Platform/Myra/wiki
Use following resources if you need help with Myra or have other questions:
- Clone this repo.
- Open a solution from the "build" folder.