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[submodule "ECommons"] | ||
path = ECommons | ||
url = https://github.com/NightmareXIV/ECommons.git | ||
[submodule "AutoRetainerAPI"] | ||
path = AutoRetainerAPI | ||
url = https://github.com/PunishXIV/AutoRetainerAPI.git |
Submodule AutoRetainerAPI
added at
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# Changelog | ||
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I try to keep this changelog up to date with the latest changes in the project. | ||
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## [1.4.0.0] | ||
- run retainers between runs | ||
- speed up some things to save 1-2 seconds per run | ||
- some refactorings (but i still dislike it) | ||
- overall statistics now can show days | ||
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## [1.3.1.0] | ||
- initial setup check bugfix | ||
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## [1.3.0.0] | ||
- small overlay button on deep dungeon menu to open the farm window | ||
- checks for minimal setup/floor before starting the farm | ||
- some UI additions like support button and error message | ||
- implemented paranoid mode | ||
- safety checks for pomanders | ||
- allow enter with deep dungeon menu open | ||
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## [1.2.1.0] | ||
- disabling command now finishes the run first | ||
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## [1.2.0.0] | ||
- command arguments control | ||
- implemented farm modes Efficiency and Time | ||
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## [1.1.1.1] | ||
- fixed stupid search logic bug (no really i fucked up xD) | ||
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## [1.1.1.0] | ||
- search logic bugfixes | ||
- added achievement tracker to statistics | ||
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## [1.1.0.0] | ||
- Various bugfixes | ||
- more statistics | ||
- first draft of hoard searching | ||
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## [1.0.1.0] | ||
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- Various bugfixes preventing getting some hoards | ||
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## [1.0.0.0] | ||
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- Initial release |
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