Download the appropriate package for your operating system over at https://github.com/QB64Team/qb64/releases.
Make sure to extract the package contents to a folder with full write permissions (failing to do so may result in IDE or compilation errors).
- It is advisable to to whitelist the QB64 folder in your antivirus/antimalware software *
Before using QB64 make sure to install the Xcode command line tools with:
xcode-select --install
The package comes with a precompiled qb64
binary that will run as is in macOS Catalina. For older versions of macOS, run ./setup_osx.command
to compile QB64 for your OS version.
The package comes with a precompiled qb64
binary that will run as is in most Debian-based distributions. For other distributions, compile QB64 with ./setup_lnx.sh
.
Dependencies should be automatically installed. Required packages include OpenGL, ALSA and the GNU C++ Compiler.
Run the QB64 executable to launch the IDE, which you can use to edit your .BAS files. From there, hit F5 to compile and run your code.
To generate a binary without running it, hit F11.
Additionally, if you do not wish to use the integrated IDE and to only compile your program, you can use the following command-line calls:
qb64 -c yourfile.bas
qb64 -c yourfile.bas -o outputname.exe
Replacing -c
with -x
will compile without opening a separate compiler window.
More about QB64 at our wiki: www.qb64.org/wiki
We have a community forum at: www.qb64.org/forum
We tweet from @QB64Team
Find us on Discord: http://discord.qb64.org