This repository has been archived by the owner on Jan 25, 2021. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 76
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #24 from JerichoFletcher/v1.4
v1.4
- Loading branch information
Showing
149 changed files
with
1,138 additions
and
165 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,166 @@ | ||
/// Region Items | ||
item.mechanical-warfare-iron.name = Iron | ||
item.mechanical-warfare-iron.description = A heavy metal used primarily in armor plates and steel casting. | ||
item.mechanical-warfare-steel.name = Steel | ||
item.mechanical-warfare-steel.description = A durable material with various uses. | ||
item.mechanical-warfare-cobblestone.name = Cobblestone | ||
item.mechanical-warfare-cobblestone.description = An ordinary stone. | ||
item.mechanical-warfare-uranium.name = Uranium | ||
item.mechanical-warfare-uranium.description = A dense, radioactive substance possessing a high yield of potential energy. | ||
item.mechanical-warfare-ap-shell.name = AP Shell | ||
item.mechanical-warfare-ap-shell.description = Armor-piercing artillery shells to counter heavy armors. | ||
item.mechanical-warfare-he-shell.name = HE Shell | ||
item.mechanical-warfare-he-shell.description = High-explosive artillery shells made for long range strikes. | ||
/// End Region Items | ||
|
||
/// Liquids | ||
liquid.mechanical-warfare-liquid-gas.name = Gas | ||
liquid.mechanical-warfare-liquid-gas.description = A dangerously explosive oil product. Handle with care. | ||
liquid.mechanical-warfare-liquid-acid.name = Acid | ||
liquid.mechanical-warfare-liquid-acid.description = A highly corrosive fluid. Rain it down on the enemies or feed it to chemical drills. | ||
liquid.mechanical-warfare-liquid-lava.name = Lava | ||
liquid.mechanical-warfare-liquid-lava.description = Molten volcanic rock. Don't touch. | ||
/// End Region Liquids | ||
/// Blocks | ||
// Region Turret | ||
block.mechanical-warfare-aegis.name = Aegis | ||
block.mechanical-warfare-aegis.description = A durable short-ranged turret. Makes for a moderately good wall thanks to its thick armor. | ||
block.mechanical-warfare-incandescence.name = Incandescence | ||
block.mechanical-warfare-incandescence.description = A small, powered turret that fires a focused beam of heat at enemies within its range. | ||
block.mechanical-warfare-blow.name = Blow | ||
block.mechanical-warfare-blow.description = A medium-ranged machinegun turret. Shoots piercing, high-velocity rounds. | ||
block.mechanical-warfare-nighthawk.name = Nighthawk | ||
block.mechanical-warfare-nighthawk.description = A long-ranged sniper turret designated to fire high-velocity bullets with exceptional accuracy. Accepts raw items as ammo, but works better with assembled rounds. | ||
block.mechanical-warfare-quake.name = Quake | ||
block.mechanical-warfare-quake.description = A powerful, long-ranged artillery turret. Shoots either explosive or armor piercing shells. | ||
block.mechanical-warfare-voltmeter.name = Voltmeter | ||
block.mechanical-warfare-voltmeter.description = A Tesla tower-type turret. Fires electric arcs in rapid succession. | ||
block.mechanical-warfare-ghost.name = Ghost | ||
block.mechanical-warfare-ghost.description = An advanced anti-air turret. Shoots high-velocity flak bullets. | ||
// End Region Turret | ||
// Region Production | ||
block.mechanical-warfare-chemical-drill.name = Chemical Drill | ||
block.mechanical-warfare-chemical-drill.description = A drill that employs corrosive acid. Capable of mining uranium. | ||
// End Region Production | ||
// Region Defense | ||
block.mechanical-warfare-reinforced-wall.name = Reinforced Wall | ||
block.mechanical-warfare-reinforced-wall.description = Essentially an armored surge wall capable of absorbing extreme damage. | ||
block.mechanical-warfare-reinforced-wall-large.name = Large Reinforced Wall | ||
block.mechanical-warfare-reinforced-wall-large.description = Essentially an armored surge wall capable of absorbing extreme damage. Can mend itself slowly. \nSpans multiple tiles. | ||
// End Region Defense | ||
// Region Units | ||
/ Region Ground Units | ||
block.mechanical-warfare-sabre-factory.name = Sabre Mech Factory | ||
block.mechanical-warfare-sabre-factory.description = Assembles armored ground units equipped with acid-frag rockets. | ||
/ End Region Ground Units | ||
/ Region Aerial Units | ||
block.mechanical-warfare-phantasm-factory.name = Phantasm Destroyer Factory | ||
block.mechanical-warfare-phantasm-factory.description = Assembles Phantasm, an armored destroyer ship equipped with flak gun. | ||
block.mechanical-warfare-shadow-factory.name = Shadow Destroyer Factory | ||
block.mechanical-warfare-shadow-factory.description = Assembles heavy destroyer ships known as Shadow. | ||
block.mechanical-warfare-scythe-factory.name = Scythe Destroyer Factory | ||
block.mechanical-warfare-scythe-factory.description = Assembles Scythe, a massive destroyer ship, rising off the floor eradicating everything it encounters. | ||
/ End Region Aerial Units | ||
// End Region Units | ||
// Region Power | ||
block.mechanical-warfare-uranium-reactor.name = Uranium Reactor | ||
block.mechanical-warfare-uranium-reactor.description = Creates significant amount of power using the potential energy from radioactive uranium. Will explode violently with lack of coolant. | ||
// End Region Power | ||
// Region Crafting | ||
block.mechanical-warfare-steel-crucible.name = Steel Crucible | ||
block.mechanical-warfare-steel-crucible.description = Melts iron ingots and casts durable steel. | ||
block.mechanical-warfare-oil-refinery.name = Oil Refinery | ||
block.mechanical-warfare-oil-refinery.description = Processes crude oil into gas. | ||
block.mechanical-warfare-chemical-station.name = Chemical Station | ||
block.mechanical-warfare-chemical-station.description = Synthesizes acid from gas using iron as catalyst. | ||
block.mechanical-warfare-ap-shell-assembler.name = AP Shell Assembler | ||
block.mechanical-warfare-ap-shell-assembler.description = Assembles armor-piercing shells used in anti-armor turrets. | ||
block.mechanical-warfare-he-shell-assembler.name = HE Shell Assembler | ||
block.mechanical-warfare-he-shell-assembler.description = Assembles high-explosive shells used in artilleries. | ||
block.mechanical-warfare-stone-grinder.name = Stone Grinder | ||
block.mechanical-warfare-stone-grinder.description = Grinds stone into fine sand. | ||
block.mechanical-warfare-stone-melter.name = Stone Melter | ||
block.mechanical-warfare-stone-melter.description = Melts stone into searing lava. | ||
block.mechanical-warfare-stone-centrifuge.name = Stone Centrifuge | ||
block.mechanical-warfare-stone-centrifuge.description = Hardens lava into raw cobblestone by rapid spinning. | ||
// End Region Crafting | ||
// Region Upgrade | ||
block.mechanical-warfare-halberd-ship-pad.name = Halberd Ship Pad | ||
block.mechanical-warfare-halberd-ship-pad.description = Provides transformation into a scorpion-type fighter ship equipped with gatling gun. \nUse by tapping while standing on it. | ||
block.mechanical-warfare-upsylon-mech-pad.name = Upsylon Mech Pad | ||
block.mechanical-warfare-upsylon-mech-pad.description = Provides transformation into a moderately-armored powerful ground mech. \nUse by tapping while standing on it. | ||
// End Region Upgrade | ||
// Region Effect | ||
block.mechanical-warfare-core-origin.name = Core: Origin | ||
block.mechanical-warfare-core-origin.description = The fourth newer version of the core capsule. Extremely durable and capable of withstanding extreme amount of damage. | ||
block.mechanical-warfare-fire-aura.name = Fire Aura | ||
block.mechanical-warfare-fire-aura.description = Applies fire damage to all units within it's range. | ||
// End Region Effect | ||
|
||
// Region Environtments | ||
block.mechanical-warfare-soil.name = Soil | ||
block.mechanical-warfare-hills.name = Hills | ||
block.mechanical-warfare-obsidian.name = Obsidian | ||
block.mechanical-warfare-obsidian-rocks.name = Obsidian Rocks | ||
block.mechanical-warfare-lava.name = Lava | ||
// End Region Environtments | ||
|
||
// Region Ores | ||
block.mechanical-warfare-ore-iron.name = Iron | ||
block.mechanical-warfare-ore-uranium.name = Uranium | ||
// End Region Ores | ||
/// End Region Blocks | ||
|
||
/// Region Zones | ||
zone.mechanical-warfare-frozen-valley.name = Frozen Valley | ||
zone.mechanical-warfare-frozen-valley.description = Iron veins can be seen here. Explore the grassy outskirts. Traverse the wet terrain carefully. Mine iron and learn how to use it. | ||
zone.mechanical-warfare-hill-path.name = Hill Path | ||
zone.mechanical-warfare-hill-path.description = A narrow path on the hills closer to the mountains, slightly contaminated by spores. Coal is barely present in the area, only capable of maintaining power. \n \n[lightgray]Research spore extracting and processing technology if possible. | ||
zone.mechanical-warfare-volcano.name = Volcano | ||
zone.mechanical-warfare-volcano.description = One of several enormous active craters throughout the mountains. Stores extreme thermal potential energy. Expect high enemy activity. | ||
zone.mechanical-warfare-front-gate.name = Front Gate | ||
zone.mechanical-warfare-front-gate.description = A main gate to the enemy's capital. Heavily guarded, knowing that the main factory is inside. Uranium is present, but is already taken and fortified. Take out the two cores and move on. | ||
/// End Region Zones | ||
/// Region Mech | ||
// Region Ground | ||
mech.mechanical-warfare-upsylon-mech.name = Upsylon | ||
mech.mechanical-warfare-upsylon-mech.description = A moderately-armored ground mech equipped with heavy shotgun. | ||
mech.mechanical-warfare-upsylon-mech.weapon = Shotgun | ||
// End Region Ground | ||
// Region Ship | ||
mech.mechanical-warfare-halberd-ship.name = Halberd | ||
mech.mechanical-warfare-halberd-ship.description = A durable ship equipped with gatling gun. | ||
mech.mechanical-warfare-halberd-ship.weapon = Gatling Gun | ||
// End Region Ship | ||
/// End Region Mech | ||
/// Region Unit | ||
// Region Ground Unit | ||
unit.mechanical-warfare-sabre.name = Sabre | ||
unit.mechanical-warfare-sabre.description = A well-armored unit that fires acid frag-rockets. | ||
unit.mechanical-warfare-nullifier.name = Nullifier | ||
unit.mechanical-warfare-nullifier.description = Extremely durable and dangerous. Use AP ammo whenever encountered. | ||
// End Region Ground Unit | ||
// Region Hover Unit | ||
unit.mechanical-warfare-phantasm.name = Phantasm | ||
unit.mechanical-warfare-phantasm.description = An armored aerial unit equipped with flak gun. | ||
unit.mechanical-warfare-shadow.name = Shadow | ||
unit.mechanical-warfare-shadow.description = A heavy destroyer ship that fires quick bursts of bullets. | ||
unit.mechanical-warfare-scythe.name = Scythe | ||
unit.mechanical-warfare-scythe.description = A massive destroyer ship equiped with heavy shell launcher that rises off the floor destroying everything it comes across. | ||
// End Region Hover Unit | ||
/// End Region Unit |
Oops, something went wrong.