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@github-actions github-actions released this 29 Feb 23:43
· 1 commit to master since this release

Please see CHANGELOG for all notable changes.

Commits

  • 39bc2c3 Mention macOS support in README
  • 5606079 Reorder table
  • 08cae89 Correctly position snaphud when roll is not zero (#8)
  • 1ed47fb // TODO: keep snap yaw in floating point number (#8)
  • e76070c Update cgame versioning.
  • a130bc7 Introduce automatic pre-releases
  • b1edbab Update changelog about #8
  • cd9a025 Fix automatic pre-release in repo without releases.
  • a1f34c3 Only show first line of commit messages
  • 2c3d75f Only show commits when meaningful
  • ebbd362 Add pitch hud.
  • 65b486a Fix regression: always show fullbeat snapzones in CPM in air (#9)
  • 9c9b06b Update links release => pre-release
  • b13284a Fix out-of-bounds bug.
  • a2a7244 Add basic bounding box support
  • f27e61d Introduce CG_FillAnglePitch().
  • 9849db2 Update formatting (clang-format 13.0.1)
  • e3eb5f0 Update googletest to v1.11.0
  • 91a8291 Unset local pps from data segment
  • 73f8519 Small stuff.
  • f478572 Fix #10: Gets stuck building on macOS M1.
  • dc8ee1a Turn pre-release into official latest release
  • f2c367e fix: don't draw hud when using freecam, cg_draw2D 0 or `+scores
  • 407539b fix: macOS 12 uses clang 14.0.
  • 311cf49 fix: all build
  • d279762 Add support for defrag 1.91.2
  • 488e571 chore: align line ending
  • 5f9e84a chore: align with q3 cod
  • 2cfe30f feat: support defrag 1.91.3
  • 9c1f95c feat: support drawing colored tex
  • 6d2fbca feat: support defrag 1.91.3 (#13)