A game to train my skills with Unity. It combines the control of time, simulation and puzzle.
Your job will be to manage the traffic lights in order to optimize the traffic across different levels.
The goal is to avoid any road user to stop by interacting with each traffic light color duration.
If you manage to configure them so no road user must stop for the time specified upper right, then you'd solved the level!
- Develop more levels
- Extend tutorial
- Expand unit testing
- Fix minor bugs
- Photo by Denys Nevozhai on Unsplash - End Scene Background
- Photo by Ozark Drones on Unsplash - Tutorial and level Background
- Photo by Andrea Cau on Unsplash - Levels Background
- Concrete background texture by Rob Tuytel on PolyHaven - Used in main menu
- Photo by Brydon McCluskey on Unsplash - Cars and Pedestrian
- Photo by Pawel Tadejko on Unsplash - Pedestrian
- Photo by Dalton Touchberry on Unsplash - Pedestrian shoes
- Photo by Behzad Ghaffarian on Unsplash - Pedestrian's Traffic Light
- Symbol of Under construction sign on Uxwing - Used in Settings' scene
- Head of police by Craftpix_net on OpenGameArt - Used in tutorial UI
- Photo by insung yoon on Unsplash - Clock reverting time effect
- Photo by Eduardo Soareson Unsplash - Traffic cone used in Settings' scene
- Photo by Raúl Nájera on Unsplash - Generic sign
- Photo by Jon Tyson on Unsplash - Settings diamond sign
- Photo by Şeyma Sgz on Unsplash - Quit sign and empty traffic sign
- Photo by Markus Spiske on Unsplash - Traffic Beacon used in Settings' menu
- Music by benpm on freesound - Cars sound
- Audio by guitarguy1985 on freesound - Police sound effect
- Audio by deleted_user_3544904 on freesound - Cars sound
- Bebas Neue on Google Fonts
To get started contributing, make sure to read the Contributing Guide before making a issue or a pull request. Also you can check the Code of Conduct Guides.