Single line structured light reconstruction on QT
- https://github.com/opencv/opencv/releases/ 下source,如果不想自己编译就去官网下exe,https://opencv.org/releases/,我这里下的是4.10.0
- https://visualstudio.microsoft.com/zh-hans/visual-cpp-build-tools/ 装vs的22的依赖,使用c++的依赖开发勾上,再去单个组件,搜索msbuild,打钩安装所有的
- https://cmake.org/download/ 去下cmake
4~5为自己编译的步骤: 4. 打开cmake-gui,选择刚下的那个source解压出来的opencv-4.10.0 文件夹,选择编译工具为22,然后build文件夹为 opencv-4.10.0/build。点configure等一会儿,勾上world,然后generate(后续参照https://blog.csdn.net/sinat_41117967/article/details/140087763) 5. 生成方式略有不同如下,在cmd下搞如下命令: "C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\MSBuild\Current\Bin\MSBuild.exe" ALL_BUILD.vcxproj INSTALL.vcxproj
- 添加D:\opencv\opencv\build\x64\vc16\bin到环境变量,具体路径自己改
- 添加C:\Qt\6.7.2\mingw_64\bin到环境变量,具体路径自己改
- 重启电脑
- 项目配置使用msvc2019编译,jom.exe in D:\structured_light_reconstruction_gui\build\Desktop_Qt_6_7_2_MSVC2019_64bit-Debug,如果没该选项,请把qt重装勾上这个
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Complete all mode, add point show
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Modify structured light acquisition process
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[BUG] first collect maybe slow
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[BUG] some file type may lead unexpected error
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complete all projector calibration test
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add stop scan button
- Add scan mode
- change algorithm of projector calibration
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change UI
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add warning message
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add calibration parameter save
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add projector calibration
- First commit.