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SpongeHome

The Sponge Project website, licensed under the MIT license. See LICENSE.md for details.

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Running locally

1. Prerequisites

2. Cloning

To clone SpongeHome and get all of it's dependencies you can run:

go get github.com/SpongePowered/SpongeHome

3. Installing Gulp

To watch and compile the SASS files you will need Gulp installed.

npm install gulp --global
npm install

Now you are ready to use Gulp.

4. Using Gulp

For just building the sass files use gulp build. For watching the sass files use gulp watch - This will keep building the sass files as you edit them.

5. Running the application

To run SpongeHome, you can run go run spongehome.go in terminal, or the command line. SpongeHome will now be running locally on port 4000.

NOTE: You will need to rerun this when you make a change to the Golang source.

Using the Node.js development server

If you are developing the downloads page you should consider using the Node.js development server instead of the Go server. The webpack-dev-server will automatically inject the latest changes to the JS files into the running session in your browser. You can start the Node.js development server using gulp dev.

NOTE: Loading announcements is not supported using the Node.js development server.

Environment variables

Optional:

  • MACARON_ENV=production: Set the application in production mode
  • PORT: Modify the port of the HTTP server
  • FASTLY_CACHE=API_KEY/SERVICE_ID[;healthcheck]: Purge Fastly cache after start and hide health checks from the log

Build directories

  • public contains the static assets that are served directly (e.g. images)
  • dist/dev contains the static files to serve in the development environment
  • dist/prod contains the static files to serve in the production environment

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Languages

  • CSS 26.2%
  • JavaScript 22.8%
  • HTML 21.3%
  • Vue 20.3%
  • Go 9.4%