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Update README.md
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Haruma-K authored Feb 8, 2021
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Expand Up @@ -39,7 +39,7 @@ In addition, there is a preloader that preloads resources and get them synchrono
<img width=500 src="https://user-images.githubusercontent.com/47441314/107220479-b9fc0d80-6a55-11eb-81db-6cd7b855f4fb.png" alt="Object Pooling">
</p>

Naturally, these lifetimes can also be bound to GameObjects and other objects.
Of course, these lifetimes can also be bound to GameObjects and other objects.

Addler is a library that uses these features to properly manage the lifetime of resources in Addressable Asset System.

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