Step By Step is a gamified step counter app that merges fitness with storytelling. It transforms real-world steps into energy points, motivating users to stay active while immersing themselves in interactive, RPG-style adventures. This app is more than a step tracker—it's a unique story-driven experience that rewards both physical activity and strategic gameplay.
The first story, "Survive Step by Step", places players in a post-apocalyptic zombie world where survival is the ultimate challenge. The goal? Survive for 10 in-game days by making critical decisions that affect your fate. Future updates will expand into new genres and adventures.
- Dashboard View:
- Tracks daily step counts and progress toward user-defined goals.
- Converts steps into energy points, which fuel decisions and progression in the story.
- Displays stats such as current energy, health, and step goal progress.
- Story Selection:
- Interactive "Choose Your Adventure" section featuring animated story cards.
- Displays dynamic stats like completion percentage and visual feedback for each story.
- RPG-Style Storytelling:
- Each decision costs energy or affects health, adding strategy to your choices.
- Replayable chapters with multiple paths and endings.
- Real-world steps directly influence in-game progress.
- Navigation Tabs:
- Home: Central hub for tracking steps, converting energy, and selecting stories.
- Achievements: Tracks milestones in both fitness and story progression.
- Settings: Placeholder for future customization options.
- Interactive Storytelling Views:
- Dynamic health and energy bars reflect in-game stats.
- Decision buttons display costs, encouraging thoughtful gameplay.
- Player Stats System:
- Tracks health and energy dynamically across views.
- Updates in real time based on player decisions during the story.
- Energy Conversion Logic:
- Converts steps into energy points, capping energy at 10 for balanced gameplay.
- Basic Story Framework:
- Players can navigate through a full story cycle, including:
- Home View with progress tracking.
- Chapter View with narrative content and interactive choices.
- Players can navigate through a full story cycle, including:
- Branching Paths in Storytelling:
- Dynamic decision-making affects the storyline and player stats.
- Death Chapter Integration:
- Automatically transitions to the Death Chapter when health reaches 0, setting health to 0 dynamically.
- Complete the "Survive Step by Step" Story:
- Add remaining chapters and implement branching paths for replayability.
- Refine survival mechanics, such as scavenging and resource management.
- Achievements System:
- Introduce badges and milestones for both fitness and story progression.
- Reward users for reaching step goals and completing challenging chapters.
- Enhanced Visuals:
- Add animations, a story map view, and better feedback for user decisions.
- HealthKit Integration:
- Seamlessly sync step data from HealthKit for a smoother user experience.
- Expanded Story Library:
- Introduce new genres like mystery, fantasy, and sci-fi.
- Build a library of adventures to keep players engaged.
- Social and Leaderboard Features:
- Add global leaderboards and the ability to share progress with friends.
- Reward players for consistent activity with in-app rewards.
Have feedback, ideas, or want to collaborate? Reach out via Great Visions Code - GitHub Page.
Thanks for following the journey! The best is yet to come. 🚶♂️