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Weapons
Roman Chistokhodov edited this page Jan 1, 2025
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8 revisions
- Plays idle animations.
- Fixed a rapid crowbar bug when hitting a dead corpse.
- Fixed the delay after performing the first hit occasionally being longer than delays after the subsequent hits.
- Plays idle animations.
- Fixed charge sound not stopping after the overcharge.
- Firing at thick brushes with a secondary attack won't reflect at the player.
- Hides laser spot when player is using tank.
- Plays draw animation after finishing a throw.
- Has an alternative attack (akin to one of pipewrench)
- Primary attack heals allies.
- Secondary attack heals the owner.
- SC-like revival is not implemented.
- Hides laser spot when player is using tank.
- No akimbo version implemented yet.
- Plays idle animations