Refactor: Replace ThreadStatic with ThreadLocal for Thread Safety #2
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The existing use of
ThreadStatic
forstaticBuffer
effectively makes it a global static variable across all threads, with initialization in the static constructor. This approach can lead to issues where multiple threads overwrite each other's data, as each thread does not get its own instance of the buffer.ThreadLocal<T>
, on the other hand, ensures that each thread gets its own instance of the buffer, initialized independently. This change will enhance the reliability of serialization whenProtocolParser
is used concurrently across multiple threads.Using this method you are required to use staticBuffer.Value though if any of the non public code is using staticBuffer it will need to be changed.