Skip to content

Commit

Permalink
Code cleanuup
Browse files Browse the repository at this point in the history
* Apply editconfig changes from DBM-Core
* Apply correct indentations to pkgmeta and travis.yml
* Cleaned up code in LoadList.lua
* Use the correct variables in functions (these were always nil)
* Localise table.insert for performance
  • Loading branch information
Kris committed Sep 14, 2019
1 parent 362af32 commit d4c4e81
Show file tree
Hide file tree
Showing 4 changed files with 220 additions and 66 deletions.
4 changes: 2 additions & 2 deletions .editorconfig
Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,6 @@ insert_final_newline = true
[*.md]
trim_trailing_whitespace = false

[*.yml]
[{*.yml,.pkgmeta}]
indent_style = space
indent_size = 4
indent_size = 2
2 changes: 1 addition & 1 deletion .pkgmeta
Original file line number Diff line number Diff line change
Expand Up @@ -2,4 +2,4 @@ package-as: DBM-SoundEventsPack
enable-nolib-creation: no

move-folders:
DBM-SoundEventsPack/DBM-SoundEventsPack: DBM-SoundEventsPack
DBM-SoundEventsPack/DBM-SoundEventsPack: DBM-SoundEventsPack
4 changes: 2 additions & 2 deletions .travis.yml
Original file line number Diff line number Diff line change
Expand Up @@ -13,8 +13,8 @@ install: luarocks install --local luacheck
script: /home/travis/.luarocks/bin/luacheck . --no-color -qo "011"

after_success:
- curl -s https://raw.githubusercontent.com/BigWigsMods/packager/master/release.sh | bash; if [[ $? != 0 ]]; then TRAVIS_TEST_RESULT=1; fi
- curl -s https://raw.githubusercontent.com/BigWigsMods/packager/master/release.sh | bash -s -- -g 1.13.2; if [[ $? != 0 ]]; then TRAVIS_TEST_RESULT=1; fi
- curl -s https://raw.githubusercontent.com/BigWigsMods/packager/master/release.sh | bash; if [[ $? != 0 ]]; then TRAVIS_TEST_RESULT=1; fi
- curl -s https://raw.githubusercontent.com/BigWigsMods/packager/master/release.sh | bash -s -- -g 1.13.2; if [[ $? != 0 ]]; then TRAVIS_TEST_RESULT=1; fi

notifications:
email:
Expand Down
276 changes: 215 additions & 61 deletions DBM-SoundEventsPack/LoadList.lua
Original file line number Diff line number Diff line change
@@ -1,73 +1,227 @@
local insert = table.insert
local inserted1, inserted2, inserted3 = false, false, false
--Try to use unique function names so diff user packs don't overwrite eachother, Generally I just use MP, VP, DF + Unique Addon Name
--Function names are defined in TOC. A pack does not need to contain all 3 sound types. You are welcome to make just specific ones, just make sure TOC is correct
function DBMVPSoundEventsPack()--Register Victory sounds to DBM.Victory table
if inserted then return end
tinsert(DBM.Victory, {text = "Zelda OoT: Chest", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\Chest_Opening_and_Getting_Item.ogg"})
tinsert(DBM.Victory, {text = "Gooshers: win", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\goosherswin.ogg"})
tinsert(DBM.Victory, {text = "Sonic: Stage Cleared", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\sonic.ogg"})
tinsert(DBM.Victory, {text = "FF: Fanfare", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\Victory_FinalFantasy.ogg"})
tinsert(DBM.Victory, {text = "FF: Fanfare Long", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\Victory_FinalFantasyLong.ogg"})
tinsert(DBM.Victory, {text = "FF: Fanfare Classic", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\Victory_FinalFantasyClassic.ogg"})
tinsert(DBM.Victory, {text = "SMB: Stage Clear", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\Victory_SuperMarioBros.ogg"})
tinsert(DBM.Victory, {text = "SMB: Stage Clear 2", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\Victory_SuperMarioBrosDungeon.ogg"})
tinsert(DBM.Victory, {text = "SMB3: Stage Clear", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\Victory_SuperMarioBros3.ogg"})
tinsert(DBM.Victory, {text = "SMRPG: Victory", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\Victory_SuperMarioRPG.ogg"})
tinsert(DBM.Victory, {text = "SMW: Victory", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\Victory_SuperMarioWorld.ogg"})

-- Try to use unique function names so diff user packs don't overwrite eachother, Generally I just use MP, VP, DF + Unique Addon Name
-- Function names are defined in TOC. A pack does not need to contain all 3 sound types. You are welcome to make just specific ones, just make sure TOC is correct

function DBMVPSoundEventsPack() -- Register Victory sounds to DBM.Victory table
if inserted1 then
return
end
insert(DBM.Victory, {
text = "Zelda OoT: Chest",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\Chest_Opening_and_Getting_Item.ogg"
})
insert(DBM.Victory, {
text = "Gooshers: win",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\goosherswin.ogg"
})
insert(DBM.Victory, {
text = "Sonic: Stage Cleared",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\sonic.ogg"
})
insert(DBM.Victory, {
text = "FF: Fanfare",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\Victory_FinalFantasy.ogg"
})
insert(DBM.Victory, {
text = "FF: Fanfare Long",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\Victory_FinalFantasyLong.ogg"
})
insert(DBM.Victory, {
text = "FF: Fanfare Classic",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\Victory_FinalFantasyClassic.ogg"
})
insert(DBM.Victory, {
text = "SMB: Stage Clear",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\Victory_SuperMarioBros.ogg"
})
insert(DBM.Victory, {
text = "SMB: Stage Clear 2",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\Victory_SuperMarioBrosDungeon.ogg"
})
insert(DBM.Victory, {
text = "SMB3: Stage Clear",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\Victory_SuperMarioBros3.ogg"
})
insert(DBM.Victory, {
text = "SMRPG: Victory",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\Victory_SuperMarioRPG.ogg"
})
insert(DBM.Victory, {
text = "SMW: Victory",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Victory\\Victory_SuperMarioWorld.ogg"
})
inserted1 = true
end
function DBMDPSoundEventsPack()--Register Defeat sounds to DBM.Defeat Table
if inserted then return end
tinsert(DBM.Defeat, {text = "Alex Death", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\alexdeath.ogg"})
tinsert(DBM.Defeat, {text = "Death 1", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\death1.ogg"})
tinsert(DBM.Defeat, {text = "Death 2", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\death2.ogg"})
tinsert(DBM.Defeat, {text = "Drama", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\drama.ogg"})
tinsert(DBM.Defeat, {text = "Etpm", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\etpm.ogg"})
tinsert(DBM.Defeat, {text = "Gooshers: fail", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\gooshersfail.ogg"})
tinsert(DBM.Defeat, {text = "IOUS", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\IOUS.ogg"})
tinsert(DBM.Defeat, {text = "Keyboard Cat", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\KeyboardCat.ogg"})
tinsert(DBM.Defeat, {text = "SMB: Death", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\mariodie.ogg"})
tinsert(DBM.Defeat, {text = "SMB3: Death", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\mariodie2.ogg"})
tinsert(DBM.Defeat, {text = "SMW: Game Over", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\SuperMarioWorld.ogg"})
tinsert(DBM.Defeat, {text = "Oh No", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\ohno.ogg"})
tinsert(DBM.Defeat, {text = "PacMan: Death", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\pacmandie.ogg"})
tinsert(DBM.Defeat, {text = "Price Is Right", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\PriceIsRight.ogg"})
tinsert(DBM.Defeat, {text = "Sonic: Game Over", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\sonic.ogg"})
tinsert(DBM.Defeat, {text = "Whoa", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\whoa.ogg"})
tinsert(DBM.Defeat, {text = "Whoops", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\whoops.ogg"})
tinsert(DBM.Defeat, {text = "Link: Death", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\zelda.ogg"})
tinsert(DBM.Defeat, {text = "Twiggl: Stop It", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\stop_it1.ogg"})

function DBMDPSoundEventsPack() -- Register Defeat sounds to DBM.Defeat Table
if inserted2 then
return
end
insert(DBM.Defeat, {
text = "Alex Death",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\alexdeath.ogg"
})
insert(DBM.Defeat, {
text = "Death 1",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\death1.ogg"
})
insert(DBM.Defeat, {
text = "Death 2",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\death2.ogg"
})
insert(DBM.Defeat, {
text = "Drama",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\drama.ogg"
})
insert(DBM.Defeat, {
text = "Etpm",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\etpm.ogg"
})
insert(DBM.Defeat, {
text = "Gooshers: fail",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\gooshersfail.ogg"
})
insert(DBM.Defeat, {
text = "IOUS",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\IOUS.ogg"
})
insert(DBM.Defeat, {
text = "Keyboard Cat",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\KeyboardCat.ogg"
})
insert(DBM.Defeat, {
text = "SMB: Death",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\mariodie.ogg"
})
insert(DBM.Defeat, {
text = "SMB3: Death",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\mariodie2.ogg"
})
insert(DBM.Defeat, {
text = "SMW: Game Over",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\SuperMarioWorld.ogg"
})
insert(DBM.Defeat, {
text = "Oh No",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\ohno.ogg"
})
insert(DBM.Defeat, {
text = "PacMan: Death",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\pacmandie.ogg"
})
insert(DBM.Defeat, {
text = "Price Is Right",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\PriceIsRight.ogg"
})
insert(DBM.Defeat, {
text = "Sonic: Game Over",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\sonic.ogg"
})
insert(DBM.Defeat, {
text = "Whoa",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\whoa.ogg"
})
insert(DBM.Defeat, {
text = "Whoops",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\whoops.ogg"
})
insert(DBM.Defeat, {
text = "Link: Death",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\zelda.ogg"
})
insert(DBM.Defeat, {
text = "Twiggl: Stop It",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Defeat\\stop_it1.ogg"
})
inserted2 = true
end
function DBMMPSoundEventsPack()--Register Music to DBM.Music Table
if inserted then return end
--All Music Table
tinsert(DBM.Music, {text = "FFVII: Boss Battle", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_FinalFantasy.ogg"})
tinsert(DBM.Music, {text = "FFX: Boss Battle", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_FinalFantasyX.ogg"})
tinsert(DBM.Music, {text = "SMB: Stage", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMarioBros.ogg"})
tinsert(DBM.Music, {text = "SMB3: Stage", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMarioBros3.ogg"})
tinsert(DBM.Music, {text = "SMRPG: Boss Battle", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMarioRPG_Boss.ogg"})
tinsert(DBM.Music, {text = "SMW: Stage", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMarioWorld.ogg"})
tinsert(DBM.Music, {text = "Super Metroid: Ridley", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMetroidRidley.ogg"})
tinsert(DBM.Music, {text = "WingCommander", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_WingCommander.ogg"})
tinsert(DBM.Music, {text = "Blakbyrd", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Blackbyrd.ogg"})
-- tinsert(DBM.Music, {text = "CatDany: Turtle", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\turtle_water.ogg"})

function DBMMPSoundEventsPack() -- Register Music to DBM.Music Table
if inserted3 then
return
end
-- All Music Table
insert(DBM.Music, {
text = "FFVII: Boss Battle",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_FinalFantasy.ogg"
})
insert(DBM.Music, {
text = "FFX: Boss Battle",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_FinalFantasyX.ogg"
})
insert(DBM.Music, {
text = "SMB: Stage",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMarioBros.ogg"
})
insert(DBM.Music, {
text = "SMB3: Stage",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMarioBros3.ogg"
})
insert(DBM.Music, {
text = "SMRPG: Boss Battle",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMarioRPG_Boss.ogg"
})
insert(DBM.Music, {
text = "SMW: Stage",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMarioWorld.ogg"
})
insert(DBM.Music, {
text = "Super Metroid: Ridley",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMetroidRidley.ogg"
})
insert(DBM.Music, {
text = "WingCommander",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_WingCommander.ogg"
})
insert(DBM.Music, {
text = "Blakbyrd",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Blackbyrd.ogg"
})

--Dungeon BGM Table
-- Dungeon BGM Table
if DBM.DungeonMusic then
tinsert(DBM.DungeonMusic, {text = "SMB: Stage", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMarioBros.ogg"})
tinsert(DBM.DungeonMusic, {text = "SMB3: Stage", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMarioBros3.ogg"})
tinsert(DBM.DungeonMusic, {text = "SMW: Stage", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMarioWorld.ogg"})
tinsert(DBM.DungeonMusic, {text = "Blakbyrd", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Blackbyrd.ogg"})
insert(DBM.DungeonMusic, {
text = "SMB: Stage",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMarioBros.ogg"
})
insert(DBM.DungeonMusic, {
text = "SMB3: Stage",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMarioBros3.ogg"
})
insert(DBM.DungeonMusic, {
text = "SMW: Stage",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMarioWorld.ogg"
})
insert(DBM.DungeonMusic, {
text = "Blakbyrd",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Blackbyrd.ogg"
})
end
--Boss BGM Table

-- Boss BGM Table
if DBM.BattleMusic then
tinsert(DBM.BattleMusic, {text = "FFVII: Boss Battle", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_FinalFantasy.ogg"})
tinsert(DBM.BattleMusic, {text = "FFX: Boss Battle", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_FinalFantasyX.ogg"})
tinsert(DBM.BattleMusic, {text = "SMRPG: Boss Battle", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMarioRPG_Boss.ogg"})
tinsert(DBM.BattleMusic, {text = "Super Metroid: Ridley", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMetroidRidley.ogg"})
tinsert(DBM.BattleMusic, {text = "WingCommander", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_WingCommander.ogg"})
-- tinsert(DBM.BattleMusic, {text = "CatDany: Turtle", value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\turtle_water.ogg"})
insert(DBM.BattleMusic, {
text = "FFVII: Boss Battle",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_FinalFantasy.ogg"
})
insert(DBM.BattleMusic, {
text = "FFX: Boss Battle",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_FinalFantasyX.ogg"
})
insert(DBM.BattleMusic, {
text = "SMRPG: Boss Battle",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMarioRPG_Boss.ogg"
})
insert(DBM.BattleMusic, {
text = "Super Metroid: Ridley",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_SuperMetroidRidley.ogg"
})
insert(DBM.BattleMusic, {
text = "WingCommander",
value = "Interface\\AddOns\\DBM-SoundEventsPack\\Music\\Music_WingCommander.ogg"
})
end
inserted3 = true
end

0 comments on commit d4c4e81

Please sign in to comment.