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- `gui/sandbox`: fix scrollbar moving double distance on click
- `hide-tutorials`: fix the embark tutorial prompt sometimes not being skipped
- `full-heal`: fix removal of corpse after resurrection
- `gui/unit-syndromes`: the syndrome names should now be visible
## Misc Improvements
- `prioritize`: refuse to automatically prioritize dig and smooth/carve job types since it can break the DF job scheduler; instead, print a suggestion that the player use specialized units and vanilla designation priorities