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Merge pull request #863 from myk002/myksnothereman
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remove tags from unavailable tools
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myk002 authored Oct 14, 2023
2 parents 9079e85 + 1302d28 commit 7444de2
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Showing 125 changed files with 125 additions and 125 deletions.
2 changes: 1 addition & 1 deletion docs/adaptation.rst
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.. dfhack-tool::
:summary: Adjust a unit's cave adaptation level.
:tags: unavailable fort armok units
:tags: unavailable

View or set level of cavern adaptation for the selected unit or the whole fort.

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2 changes: 1 addition & 1 deletion docs/add-thought.rst
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.. dfhack-tool::
:summary: Adds a thought to the selected unit.
:tags: unavailable fort armok units
:tags: unavailable

Usage
-----
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2 changes: 1 addition & 1 deletion docs/adv-fix-sleepers.rst
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.. dfhack-tool::
:summary: Fix units who refuse to awaken in adventure mode.
:tags: unavailable adventure bugfix units
:tags: unavailable

Use this tool if you encounter sleeping units who refuse to awaken regardless of
talking to them, hitting them, or waiting so long you die of thirst
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2 changes: 1 addition & 1 deletion docs/adv-max-skills.rst
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.. dfhack-tool::
:summary: Raises adventurer stats to max.
:tags: unavailable adventure embark armok
:tags: unavailable

When creating an adventurer, raises all changeable skills and attributes to
their maximum level.
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2 changes: 1 addition & 1 deletion docs/adv-rumors.rst
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.. dfhack-tool::
:summary: Improves the rumors menu in adventure mode.
:tags: unavailable adventure interface
:tags: unavailable

In adventure mode, start a conversation with someone and then run this tool
to improve the "Bring up specific incident or rumor" menu. Specifically, this
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2 changes: 1 addition & 1 deletion docs/assign-profile.rst
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.. dfhack-tool::
:summary: Adjust characteristics of a unit according to saved profiles.
:tags: unavailable fort armok units
:tags: unavailable

This tool can load a profile stored in a JSON file and apply the
characteristics to a unit.
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2 changes: 1 addition & 1 deletion docs/autolabor-artisans.rst
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.. dfhack-tool::
:summary: Configures autolabor to produce artisan dwarves.
:tags: unavailable fort labors
:tags: unavailable

This script runs an `autolabor` command for all labors where skill level
influences output quality (e.g. Carpentry, Stone detailing, Weaponsmithing,
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2 changes: 1 addition & 1 deletion docs/binpatch.rst
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.. dfhack-tool::
:summary: Applies or removes binary patches.
:tags: unavailable dev
:tags: unavailable

See `binpatches` for more info.

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2 changes: 1 addition & 1 deletion docs/bodyswap.rst
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.. dfhack-tool::
:summary: Take direct control of any visible unit.
:tags: unavailable adventure armok units
:tags: unavailable

This script allows the player to take direct control of any unit present in
adventure mode whilst giving up control of their current player character.
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2 changes: 1 addition & 1 deletion docs/break-dance.rst
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.. dfhack-tool::
:summary: Fixes buggy tavern dances.
:tags: unavailable fort bugfix units
:tags: unavailable

Sometimes when a unit can't find a dance partner, the dance becomes stuck and
never stops. This tool can get them unstuck.
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2 changes: 1 addition & 1 deletion docs/build-now.rst
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.. dfhack-tool::
:summary: Instantly completes building construction jobs.
:tags: unavailable fort armok buildings
:tags: unavailable

By default, all unsuspended buildings on the map are completed, but the area of
effect is configurable.
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2 changes: 1 addition & 1 deletion docs/cannibalism.rst
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.. dfhack-tool::
:summary: Allows a player character to consume sapient corpses.
:tags: unavailable adventure gameplay
:tags: unavailable

This tool clears the flag from items that mark them as being from a sapient
creature. Use from an adventurer's inventory screen or an individual item's
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2 changes: 1 addition & 1 deletion docs/color-schemes.rst
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.. dfhack-tool::
:summary: Modify the colors used by the DF UI.
:tags: unavailable fort gameplay graphics
:tags: unavailable

This tool allows you to set exactly which shades of colors should be used in the
DF interface color palette.
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2 changes: 1 addition & 1 deletion docs/combat-harden.rst
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.. dfhack-tool::
:summary: Set the combat-hardened value on a unit.
:tags: unavailable fort armok military units
:tags: unavailable

This tool can make a unit care more/less about seeing corpses.

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2 changes: 1 addition & 1 deletion docs/deteriorate.rst
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.. dfhack-tool::
:summary: Cause corpses, clothes, and/or food to rot away over time.
:tags: unavailable fort auto fps gameplay items plants
:tags: unavailable

When enabled, this script will cause the specified item types to slowly rot
away. By default, items disappear after a few months, but you can choose to slow
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2 changes: 1 addition & 1 deletion docs/devel/block-borders.rst
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.. dfhack-tool::
:summary: Outline map blocks on the map screen.
:tags: unavailable dev map
:tags: unavailable

This tool displays an overlay that highlights the borders of map blocks. See
:doc:`/docs/api/Maps` for details on map blocks.
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2 changes: 1 addition & 1 deletion docs/devel/cmptiles.rst
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.. dfhack-tool::
:summary: List or compare two tiletype material groups.
:tags: unavailable dev
:tags: unavailable

Lists and/or compares two tiletype material groups. You can see the list of
valid material groups by running::
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2 changes: 1 addition & 1 deletion docs/devel/find-offsets.rst
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.. dfhack-tool::
:summary: Find memory offsets of DF data structures.
:tags: unavailable dev
:tags: unavailable

.. warning::

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2 changes: 1 addition & 1 deletion docs/devel/find-twbt.rst
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.. dfhack-tool::
:summary: Display the memory offsets of some important TWBT functions.
:tags: unavailable dev
:tags: unavailable

Finds some TWBT-related offsets - currently just ``twbt_render_map``.

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2 changes: 1 addition & 1 deletion docs/devel/inject-raws.rst
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.. dfhack-tool::
:summary: Add objects and reactions into an existing world.
:tags: unavailable dev
:tags: unavailable

WARNING: THIS SCRIPT CAN PERMANENTLY DAMAGE YOUR SAVE.

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2 changes: 1 addition & 1 deletion docs/devel/kill-hf.rst
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.. dfhack-tool::
:summary: Kill a historical figure.
:tags: unavailable dev
:tags: unavailable

This tool can kill the specified historical figure, even if off-site, or
terminate a pregnancy. Useful for working around :bug:`11549`.
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2 changes: 1 addition & 1 deletion docs/devel/light.rst
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.. dfhack-tool::
:summary: Experiment with lighting overlays.
:tags: unavailable dev graphics
:tags: unavailable

This is an experimental lighting engine for DF, using the `rendermax` plugin.

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2 changes: 1 addition & 1 deletion docs/devel/list-filters.rst
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.. dfhack-tool::
:summary: List input items for the selected building type.
:tags: unavailable dev
:tags: unavailable

This tool lists input items for the building that is currently being built. You
must be in build mode and have a building type selected for placement. This is
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2 changes: 1 addition & 1 deletion docs/devel/lua-example.rst
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.. dfhack-tool::
:summary: An example lua script.
:tags: unavailable dev
:tags: unavailable

This is an example Lua script which just reports the number of times it has been
called. Useful for testing environment persistence.
2 changes: 1 addition & 1 deletion docs/devel/luacov.rst
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.. dfhack-tool::
:summary: Lua script coverage report generator.
:tags: unavailable dev
:tags: unavailable

This script generates a coverage report from collected statistics. By default it
reports on every Lua file in all of DFHack. To filter filenames, specify one or
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2 changes: 1 addition & 1 deletion docs/devel/nuke-items.rst
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.. dfhack-tool::
:summary: Deletes all free items in the game.
:tags: unavailable dev fps items
:tags: unavailable

This tool deletes **ALL** items not referred to by units, buildings, or jobs.
Intended solely for lag investigation.
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2 changes: 1 addition & 1 deletion docs/devel/prepare-save.rst
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.. dfhack-tool::
:summary: Set internal game state to known values for memory analysis.
:tags: unavailable dev
:tags: unavailable

.. warning::

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2 changes: 1 addition & 1 deletion docs/devel/print-event.rst
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.. dfhack-tool::
:summary: Show historical events.
:tags: unavailable dev
:tags: unavailable

This tool displays the description of a historical event.

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2 changes: 1 addition & 1 deletion docs/devel/test-perlin.rst
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.. dfhack-tool::
:summary: Generate an image based on perlin noise.
:tags: unavailable dev
:tags: unavailable

Generates an image using multiple octaves of perlin noise.

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2 changes: 1 addition & 1 deletion docs/devel/unit-path.rst
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.. dfhack-tool::
:summary: Inspect where a unit is going and how it's getting there.
:tags: unavailable dev
:tags: unavailable

When run with a unit selected, the path that the unit is currently following is
highlighted on the map. You can jump between the unit and the destination tile.
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2 changes: 1 addition & 1 deletion docs/devel/watch-minecarts.rst
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.. dfhack-tool::
:summary: Inspect minecart coordinates and speeds.
:tags: unavailable dev
:tags: unavailable

When running, this tool will log minecart coordinates and speeds to the console.

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2 changes: 1 addition & 1 deletion docs/do-job-now.rst
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.. dfhack-tool::
:summary: Mark the job related to what you're looking at as high priority.
:tags: unavailable fort productivity jobs
:tags: unavailable

The script will try its best to find a job related to the selected entity (which
can be a job, dwarf, animal, item, building, plant or work order) and then mark
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2 changes: 1 addition & 1 deletion docs/dwarf-op.rst
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.. dfhack-tool::
:summary: Tune units to perform underrepresented job roles in your fortress.
:tags: unavailable fort armok units
:tags: unavailable

``dwarf-op`` examines the distribution of skills and attributes across the
dwarves in your fortress and can rewrite the characteristics of a dwarf (or
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2 changes: 1 addition & 1 deletion docs/embark-skills.rst
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.. dfhack-tool::
:summary: Adjust dwarves' skills when embarking.
:tags: unavailable embark fort armok units
:tags: unavailable

When selecting starting skills for your dwarves on the embark screen, this tool
can manipulate the skill values or adjust the number of points you have
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2 changes: 1 addition & 1 deletion docs/fix-ster.rst
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.. dfhack-tool::
:summary: Toggle infertility for units.
:tags: unavailable fort armok animals
:tags: unavailable

Now you can restore fertility to infertile creatures or inflict infertility on
creatures that you do not want to breed.
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2 changes: 1 addition & 1 deletion docs/fix/corrupt-equipment.rst
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.. dfhack-tool::
:summary: Fixes some game crashes caused by corrupt military equipment.
:tags: unavailable fort bugfix military
:tags: unavailable

This fix corrects some kinds of corruption that can occur in equipment lists, as
in :bug:`11014`. Run this script at least every time a squad comes back from a
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2 changes: 1 addition & 1 deletion docs/fix/item-occupancy.rst
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.. dfhack-tool::
:summary: Fixes errors with phantom items occupying site.
:tags: unavailable fort bugfix map
:tags: unavailable

This tool diagnoses and fixes issues with nonexistent 'items occupying site',
usually caused by hacking mishaps with items being improperly moved about.
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2 changes: 1 addition & 1 deletion docs/fix/population-cap.rst
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.. dfhack-tool::
:summary: Ensure the population cap is respected.
:tags: unavailable fort bugfix units
:tags: unavailable

Run this after every migrant wave to ensure your population cap is not exceeded.

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2 changes: 1 addition & 1 deletion docs/fix/tile-occupancy.rst
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.. dfhack-tool::
:summary: Fix tile occupancy flags.
:tags: unavailable fort bugfix map
:tags: unavailable

This tool clears bad occupancy flags at the selected tile. It is useful for
getting rid of phantom "building present" messages when trying to build
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2 changes: 1 addition & 1 deletion docs/fixnaked.rst
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.. dfhack-tool::
:summary: Removes all unhappy thoughts due to lack of clothing.
:tags: unavailable fort armok units
:tags: unavailable

If you're having trouble keeping your dwarves properly clothed and the stress is
mounting, this tool can help you calm things down. ``fixnaked`` will go through
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2 changes: 1 addition & 1 deletion docs/flashstep.rst
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.. dfhack-tool::
:summary: Teleport your adventurer to the cursor.
:tags: unavailable adventure armok
:tags: unavailable

``flashstep`` is a hotkey-friendly teleport that places your adventurer where
your cursor is.
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2 changes: 1 addition & 1 deletion docs/forget-dead-body.rst
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.. dfhack-tool::
:summary: Removes emotions associated with seeing a dead body.
:tags: unavailable fort armok units
:tags: unavailable

This tool can help your dwarves recover from seeing a massacre. It removes all
emotions associated with seeing a dead body. If your dwarves are traumatized and
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2 changes: 1 addition & 1 deletion docs/forum-dwarves.rst
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.. dfhack-tool::
:summary: Exports the text you see on the screen for posting to the forums.
:tags: unavailable dfhack
:tags: unavailable

This tool saves a copy of a text screen, formatted in BBcode for posting to the
Bay12 Forums. Text color and layout is preserved. See `markdown` if you want to
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2 changes: 1 addition & 1 deletion docs/ghostly.rst
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.. dfhack-tool::
:summary: Toggles an adventurer's ghost status.
:tags: unavailable adventure armok units
:tags: unavailable

This is useful for walking through walls, avoiding attacks, or recovering after
a death.
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