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- Some more bugfixes. - Added new connection and reconnection timeout keys that are being read from spawn.ini. ```ini [Settings] ConnTimeout=3600 ReconnectTimeout=2400 ``` Use `ForcedSpawnIniOptions` section or something like a checkbox or dropdown in `GameOptions.ini` of CnCNet client to adjust the value. Values are given in frames (divide by 60 to get seconds). I suggest making `ConnTimeout` value bigger (something like 10800) so that potato PC players won't get timeouted on load. If you don't want to mess with it - simply ignore the new keys and don't change anything, the default values above would be used.
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