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Working with @milankl I noticed that a stripped-down version of ClimaOcean (with only the
HydrostaticFreeSurfaceModel
) was terribly slow compared to a SpeedyWeather simulation with the same gridsize.After some investigating I found out that the problem was the
forcing
added as an argument to the momentum kernels after the splatting of the otherargs...
.I am not sure what caused this loss of performance, but the benchmark of the code:
on main:
and on this branch with the correction:
This should not impact GPU execution.