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refactor : typescript integration src/simulator/src/contention.ts #434

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@ThatDeparted2061 ThatDeparted2061 commented Jan 25, 2025

Fixes #414
@niladrix719 @JoshVarga @Arnabdaz @devartstar

Summary by CodeRabbit

  • Refactor
    • Migrated ContentionPendingData class from JavaScript to TypeScript
    • Added type definitions for node management
    • Enhanced contention tracking with more robust methods
    • Improved type safety and error handling for node-related operations

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coderabbitai bot commented Jan 25, 2025

Walkthrough

The changes involve migrating the contention.js file to contention.ts as part of the TypeScript integration effort. The original JavaScript implementation of the ContentionPendingData class has been rewritten in TypeScript, introducing a new Node interface and maintaining the core functionality of managing pending contentions between nodes. The conversion adds type safety and explicitly defines the structure of nodes used in contention tracking.

Changes

File Change Summary
src/simulator/src/contention.js Deleted the original JavaScript implementation
src/simulator/src/contention.ts Added TypeScript implementation with Node interface and ContentionPendingData class

Assessment against linked issues

Objective Addressed Explanation
Typescript Integration in /simulator/src files [#414]

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🐰 In circuits where nodes dance and sway,
TypeScript weaves its magic today
Contentions tracked with type's embrace
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@ThatDeparted2061 ThatDeparted2061 changed the title add and remove refactor : typescript integration src/simulator/src/contention.ts Jan 25, 2025
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Actionable comments posted: 0

🧹 Nitpick comments (6)
src/simulator/src/contention.ts (6)

4-7: Consider making value optional instead of value: number | undefined.

In TypeScript, an optional property (value?: number) is not quite the same as value: number | undefined, although both allow value to be undefined. If the intention is to only occasionally include a node's value, using an optional property could improve clarity.

-interface Node {
-  bitWidth: number;
-  value: number | undefined;
-}
+interface Node {
+  bitWidth: number;
+  value?: number;
+}

14-21: Initialize fields directly without repeating type annotations.

You can simplify the constructor/field definitions by inlining the initial values, slightly reducing verbosity and improving readability.

-export default class ContentionPendingData {
-  private contentionPendingMap: Map<Node, Set<Node>>;
-  private totalContentions: number;
-
-  constructor() {
-    this.contentionPendingMap = new Map<Node, Set<Node>>();
-    this.totalContentions = 0;
-  }
+export default class ContentionPendingData {
+  private contentionPendingMap = new Map<Node, Set<Node>>();
+  private totalContentions = 0;
+}

49-63: Potential concurrency considerations.

While the logic for removing a contention is correct in a single-threaded context, be mindful that this code could produce race conditions under concurrent access if parallel threads or tasks attempt to modify the map at the same time. If concurrency is not expected, disregard this note.


69-76: Refactor for efficiency when clearing all contentions for a node.

Repeatedly calling remove() in a loop performs multiple lookups and updates. Consider a direct approach: decrease this.totalContentions by the size of the set, clear the set, then delete ourNode from the map.

removeAllContentionsForNode(ourNode: Node): void {
  if (!this.contentionPendingMap.has(ourNode)) return;

-  const contentionsForOurNode = this.contentionPendingMap.get(ourNode)!;
-  for (const theirNode of contentionsForOurNode) {
-    this.remove(ourNode, theirNode);
-  }
+  const contentionSet = this.contentionPendingMap.get(ourNode)!;
+  this.totalContentions -= contentionSet.size;
+  this.contentionPendingMap.delete(ourNode);
}

90-101: Apply the same bulk-removal optimization for resolved contentions.

Similar to removeAllContentionsForNode, iterating through every contention and calling removeIfResolved might be less efficient. Consider a more direct approach, collecting all removable nodes first, then removing them in bulk.


110-122: Consider returning a more structured result from nodes().

If there's a use case for quickly searching or grouping these contentions, you might opt for returning a more structured object or direct references, especially if you plan to do further processing on these node pairs downstream.

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📥 Commits

Reviewing files that changed from the base of the PR and between 6eae6ed and b48af7e.

📒 Files selected for processing (2)
  • src/simulator/src/contention.js (0 hunks)
  • src/simulator/src/contention.ts (1 hunks)
💤 Files with no reviewable changes (1)
  • src/simulator/src/contention.js
🔇 Additional comments (2)
src/simulator/src/contention.ts (2)

28-38: Validate theirNode before adding to ourNode's set.

If you're working with nodes from various sources, consider verifying that theirNode is valid (for instance, ensuring bitWidth is non-negative) before adding it to the collection. This might help guard against invalid data entering your data structure.


78-88: Revisit the resolution logic.

The condition if (ourNode.bitWidth === theirNode.bitWidth && (ourNode.value === theirNode.value || ourNode.value === undefined)) means that as soon as ourNode.value is undefined, the node is considered resolved. Verify that this accurately reflects your intended resolution criteria, as it could remove contentions prematurely.

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Typescript Integration in /simulator/src files
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