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JS to TS: src/simulator/src/hotkey_binder/model/shortcuts.plugin.ts #425

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@ThatDeparted2061 ThatDeparted2061 commented Jan 23, 2025

Fixes #414
@niladrix719 @JoshVarga @Arnabdaz @devartstar

Summary by CodeRabbit

  • Refactor

    • Migrated keyboard shortcut management functionality from JavaScript to TypeScript
    • Added type definitions for shortcut options, bindings, and modifier states
    • Improved type safety and code structure for keyboard shortcut management
  • Documentation

    • Enhanced code documentation for shortcut handling mechanisms

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coderabbitai bot commented Jan 23, 2025

Walkthrough

The changes involve migrating the keyboard shortcut management functionality from a JavaScript implementation to a TypeScript implementation. The new version introduces type definitions and interfaces to enhance type safety and provide more structured shortcut management. The core functionality remains similar, with methods for adding, removing, and managing keyboard shortcuts, but now with improved type annotations and more explicit type checking.

Changes

File Change Summary
src/simulator/src/hotkey_binder/model/shortcuts.plugin.js Deleted JavaScript implementation of keyboard shortcut management
src/simulator/src/hotkey_binder/model/shortcuts.plugin.ts New TypeScript implementation with added interfaces: ShortcutOptions, ShortcutBinding, ModifierState

Sequence Diagram

sequenceDiagram
    participant User
    participant ShortcutManager
    participant EventListener
    
    User->>ShortcutManager: Define shortcut
    ShortcutManager->>EventListener: Attach event listener
    User->>EventListener: Trigger key combination
    EventListener->>ShortcutManager: Validate shortcut
    alt Shortcut matches
        ShortcutManager->>User: Execute callback
    else Shortcut does not match
        EventListener->>User: No action
    end
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🐰 Keyboard shortcuts, once in JS plain,
Now dance in TypeScript's type-safe reign!
Interfaces bloom, safety takes flight,
Rabbit's code leaps with pure delight!
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🔨 Latest commit baf3a99
🔍 Latest deploy log https://app.netlify.com/sites/circuitverse/deploys/6791d1a6dc5182000874b48e

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Actionable comments posted: 3

🧹 Nitpick comments (5)
src/simulator/src/hotkey_binder/model/shortcuts.plugin.ts (5)

1-18: Add TypeScript-specific documentation.

While the existing documentation covers usage restrictions well, consider adding:

  • Type information for key parameters
  • Examples of valid shortcut combinations using TypeScript
  • Return type documentation

19-25: Improve type safety for target property.

Instead of using string for the target property, consider using a more specific type like HTMLElement['id'] to ensure only valid element IDs are passed.

-    target?: Document | string
+    target?: Document | HTMLElement['id']

52-55: Replace type assertion with type guard.

Instead of using type assertion, implement a type guard for better type safety.

-let ele: Document | HTMLElement = options.target as Document | HTMLElement
-if (typeof options.target === 'string') {
-    ele = document.getElementById(options.target) || document
-}
+const isDocumentTarget = (target: ShortcutOptions['target']): target is Document => 
+    target instanceof Document
+
+let ele: Document | HTMLElement
+if (typeof options.target === 'string') {
+    ele = document.getElementById(options.target) || document
+} else {
+    ele = isDocumentTarget(options.target) ? options.target : document
+}

164-170: Modernize event listener attachment.

The code uses older event attachment methods for compatibility. Consider modernizing this with a proper fallback strategy.

-        if (ele.addEventListener) {
-            ele.addEventListener(options.type || 'keydown', func, false)
-        } else if ((ele as any).attachEvent) {
-            (ele as any).attachEvent('on' + (options.type || 'keydown'), func)
-        } else {
-            (ele as any)['on' + (options.type || 'keydown')] = func
-        }
+        const eventType = options.type || 'keydown'
+        try {
+            ele.addEventListener(eventType, func, false)
+        } catch (error) {
+            console.warn(`Failed to attach event listener: ${error}`)
+            // Fallback for older browsers
+            try {
+                (ele as any).attachEvent?.('on' + eventType, func)
+            } catch (fallbackError) {
+                console.error(`Event listener attachment failed: ${fallbackError}`)
+            }
+        }

38-40: Consider adding cleanup method for memory management.

The all_shortcuts object could grow indefinitely. Consider adding a method to clean up unused shortcuts and prevent memory leaks.

📜 Review details

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📥 Commits

Reviewing files that changed from the base of the PR and between 6eae6ed and baf3a99.

📒 Files selected for processing (2)
  • src/simulator/src/hotkey_binder/model/shortcuts.plugin.js (0 hunks)
  • src/simulator/src/hotkey_binder/model/shortcuts.plugin.ts (1 hunks)
💤 Files with no reviewable changes (1)
  • src/simulator/src/hotkey_binder/model/shortcuts.plugin.js

Comment on lines +63 to +64
let element = e.target as HTMLElement
if (element.nodeType === 3) element = element.parentNode as HTMLElement
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⚠️ Potential issue

Add null check for element.parentNode.

The parentNode access could potentially be null, which should be handled.

-if (element.nodeType === 3) element = element.parentNode as HTMLElement
+if (element.nodeType === 3 && element.parentNode) {
+    element = element.parentNode as HTMLElement
+} else if (element.nodeType === 3) {
+    return
+}
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
let element = e.target as HTMLElement
if (element.nodeType === 3) element = element.parentNode as HTMLElement
let element = e.target as HTMLElement
if (element.nodeType === 3 && element.parentNode) {
element = element.parentNode as HTMLElement
} else if (element.nodeType === 3) {
return
}

Comment on lines +192 to +196
removeAll: function (): void {
Object.keys(this.all_shortcuts).forEach(x => {
this.remove(x)
})
}
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🛠️ Refactor suggestion

Add error handling to removeAll method.

The removeAll method should continue removing shortcuts even if one fails.

 removeAll: function (): void {
-    Object.keys(this.all_shortcuts).forEach(x => {
-        this.remove(x)
-    })
+    const failures: string[] = []
+    Object.keys(this.all_shortcuts).forEach(shortcut => {
+        try {
+            this.remove(shortcut)
+        } catch (error) {
+            failures.push(shortcut)
+            console.error(`Failed to remove shortcut ${shortcut}: ${error}`)
+        }
+    })
+    if (failures.length > 0) {
+        console.warn(`Failed to remove ${failures.length} shortcuts: ${failures.join(', ')}`)
+    }
 }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
removeAll: function (): void {
Object.keys(this.all_shortcuts).forEach(x => {
this.remove(x)
})
}
removeAll: function (): void {
const failures: string[] = []
Object.keys(this.all_shortcuts).forEach(shortcut => {
try {
this.remove(shortcut)
} catch (error) {
failures.push(shortcut)
console.error(`Failed to remove shortcut ${shortcut}: ${error}`)
}
})
if (failures.length > 0) {
console.warn(`Failed to remove ${failures.length} shortcuts: ${failures.join(', ')}`)
}
}

Comment on lines +173 to +190
remove: function (shortcut_combination: string): void {
shortcut_combination = shortcut_combination.toLowerCase()
const binding = this.all_shortcuts[shortcut_combination]

if (binding) {
const { target, callback, event } = binding

if (target.removeEventListener) {
target.removeEventListener(event, callback)
} else if ((target as any).detachEvent) {
(target as any).detachEvent('on' + event, callback)
} else {
(target as any)['on' + event] = null
}

delete this.all_shortcuts[shortcut_combination]
}
},
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🛠️ Refactor suggestion

Add error handling to remove method.

The remove method should handle cases where the binding doesn't exist gracefully.

 remove: function (shortcut_combination: string): void {
     shortcut_combination = shortcut_combination.toLowerCase()
     const binding = this.all_shortcuts[shortcut_combination]
     
     if (binding) {
         const { target, callback, event } = binding
         
+        try {
             if (target.removeEventListener) {
                 target.removeEventListener(event, callback)
             } else if ((target as any).detachEvent) {
                 (target as any).detachEvent('on' + event, callback)
             } else {
                 (target as any)['on' + event] = null
             }
+        } catch (error) {
+            console.warn(`Failed to remove event listener: ${error}`)
+        }
         
         delete this.all_shortcuts[shortcut_combination]
+    } else {
+        console.warn(`No binding found for shortcut: ${shortcut_combination}`)
     }
 }
📝 Committable suggestion

‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

Suggested change
remove: function (shortcut_combination: string): void {
shortcut_combination = shortcut_combination.toLowerCase()
const binding = this.all_shortcuts[shortcut_combination]
if (binding) {
const { target, callback, event } = binding
if (target.removeEventListener) {
target.removeEventListener(event, callback)
} else if ((target as any).detachEvent) {
(target as any).detachEvent('on' + event, callback)
} else {
(target as any)['on' + event] = null
}
delete this.all_shortcuts[shortcut_combination]
}
},
remove: function (shortcut_combination: string): void {
shortcut_combination = shortcut_combination.toLowerCase()
const binding = this.all_shortcuts[shortcut_combination]
if (binding) {
const { target, callback, event } = binding
try {
if (target.removeEventListener) {
target.removeEventListener(event, callback)
} else if ((target as any).detachEvent) {
(target as any).detachEvent('on' + event, callback)
} else {
(target as any)['on' + event] = null
}
} catch (error) {
console.warn(`Failed to remove event listener: ${error}`)
}
delete this.all_shortcuts[shortcut_combination]
} else {
console.warn(`No binding found for shortcut: ${shortcut_combination}`)
}
},

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Typescript Integration in /simulator/src files
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