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Releases: CITM-UPC/TheOneEngine

TheOneEngine_v0.3

27 Jan 00:15
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CHANGELOG v0.3:

We have a Website now!

Audio Engine

  • Two background music tracks blend between each other in a loop.
  • Static and moving GameObject with spatial audio source. (move it with Left and Right Arrows)

Scripting Engine
This feature is still in development in the Development_Historn branch

  • dll interface created
  • functions and classes exposed to the engine

TheOneEngine_v0.2

21 Dec 03:21
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CHANGELOG v0.2:

Hierarchy Panel

  • Tree view of game objects
  • Drag n' drop functionality for reparenting

Project Panel

  • Tree view of Assets folder

Inspector Panel

  • Finished A1 functionalities
  • Added Camera Component with settings
  • Transform can be edited from inspector

Scene Panel

  • OpenGL viewport now renders here
  • Autoresize to 16:9
  • Top Bar with Scene Camera settings

Game Panel

  • Game cameras can be rendered here
  • Autoresize to 16:9

Scene Serialization

  • Save/Load Scene Game Objects and components

Custom file format

  • Scene (.toe) -> JSon
  • Mesh (.mesh) -> binary

Play/Pause/Stop
AABB bounding boxes
Implemented Basic Frustum, needs fixing

TheOneEngine_v.0.1

09 Nov 02:28
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This is the 0.1 version of the engine Hekbas and Historn are working on.