Releases: CITM-UPC/TheOneEngine
Releases · CITM-UPC/TheOneEngine
TheOneEngine_v0.3
CHANGELOG v0.3:
We have a Website now!
Audio Engine
- Two background music tracks blend between each other in a loop.
- Static and moving GameObject with spatial audio source. (move it with Left and Right Arrows)
Scripting Engine
This feature is still in development in the Development_Historn branch
- dll interface created
- functions and classes exposed to the engine
TheOneEngine_v0.2
CHANGELOG v0.2:
Hierarchy Panel
- Tree view of game objects
- Drag n' drop functionality for reparenting
Project Panel
- Tree view of Assets folder
Inspector Panel
- Finished A1 functionalities
- Added Camera Component with settings
- Transform can be edited from inspector
Scene Panel
- OpenGL viewport now renders here
- Autoresize to 16:9
- Top Bar with Scene Camera settings
Game Panel
- Game cameras can be rendered here
- Autoresize to 16:9
Scene Serialization
- Save/Load Scene Game Objects and components
Custom file format
- Scene (.toe) -> JSon
- Mesh (.mesh) -> binary
Play/Pause/Stop
AABB bounding boxes
Implemented Basic Frustum, needs fixing
TheOneEngine_v.0.1
This is the 0.1 version of the engine Hekbas and Historn are working on.