A Rust tool to deserialize AssetBundle file of Unity.
It is degraded copy of Mikunyan for my learning Rust lang.
About Mikunyan, see > http://www.rubydoc.info/gems/mikunyan/
Mikunyan is a great ruby library to deserialize AssetBundle file of Unity.
$ cd uabo
$ cargo build
$ target/debug/uabo --src /path/to/foo.unity3d --dst /path/to/your.json
$ cat /path/to/your.json
{
"signiture": "UnityFS",
"file_version": 6,
"lower_player_version": "5.x.x",
"upper_player_version": "2018.x.xfx",
...