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Many Fixes. Next stop Legion Specific RoW
Added Venerable Ancient to have Warlord Traits Many units added missing Hexagrammaton Praetor Armoured Assault Transport Marauder Destroyer Marauder Bomber Legion Crassus Armoured Assault Transport Macharius Omega Heavy Tank Legion Macharius Omega Heavy Tank Malcador Minotaur Caestus Assault Ram Land Raider Achilles Squadron Land Raider Phobos Squadron Primaris-Lightning Strike Fighter Avenger Strike Fighter Thunderbolt Spartha Attack Bike Squad Legion Deathstorm Drop Pod Castra Ferrum Dreadnought Talon Rapier Battery Cerberu Forge Lord Machinator Array was only linked to the profile not SE, which meant it was missing 2 weapons and a special rule. Nightlords Contekar Dedicated Transports added Sire of Nightlords buffs apply to all Infanty/Cavalry/Dreads Assault cannons for Levi are 20pts upgrade from flamers EACH, which means you can take 1 or 2 on a levi. New option added for 1 heavy flamer and 1 assault cannon. Command Squads and Centurion and Praetor now have access to Inferno Pistols as a replacement to Plasma Pistols for BA. Grav Pistols (and a couple more Infernos) added to units including centurion Contemptor Invaendius profile was missing Gorgon Termy Armour upgrade for Cata cost Contemptor Incaendius profile Kharn compulsory HQ Infravisor on Centurions and Praetors Replaced (Collective) version of Ravens Talons from Command squad, as otherwise If you give one member of the legion command squad Ravens Talons it automatically gives all chosen the talons. RG Meltabombs have now have proper costs for Dark Furies choosers of the slain. If one takes they all do. Raven's Talons Collective was given Barricade Subtype for some unknown reason, this is removed. Deliverers heavy weapon of Multi melta should have been 25pts instead of 10. AL Armour Spearhead Land Raider for Headhunters Power Daggers and Venom Spheres on all characters in RoT units Crimson Paladins, Dawnbreakers Angels Tears Interemptor Squad Inner Circle Cenobuim (and broken claws) all models Grave Wardens Mortus Poisoner Kakophoni Palatine Blade & Aquilae Phoenix Termy Sun Killer Huscarl Phalanx Warder Templar Brethren Gorgon Termy Medusan Immortals Iron Havocs Tyrant Siege Termy Atramentar Contekar Night Raptor Terror Squad Dark Furies Deliverers Mor Deythan Firedrakes Pyroclast Reaver Aggressor and Reaver Attack squads Gray Stalkers Gray Slayers Jorlund Hunter Varagyr Wolf Guard Ammitara Occult Khenetai Numerologist Sekhmet Fulmentarus Invictarus Suzerain (looks a bit messy due to currently all collectives. Might be able to be tidy up later or make it more accurate without making it more of a mess.) Locutarus Nemesis Destroyer Praetorian Breacher Dark Sons of Death Falcon's Claws Golden Keshig Ashen Circle Rampager Red Butchers Red Hand Destroyers IF The rules for dorns weapons or wargear have not been added only his warlord trait Castellan consul lacked pts on the weapon upgrades, and also was available to termy centurions and shouldn't have been. IW Fix for Perty getting Dominator and Iron Circle as Primarchs Retinues. IF/BH Removed Assault Cannon option from Javalin (shouldn't have had it as its not infantry, dreadnought or vehicle) UM Added collective bolt pistols and chainswords to nemisis destroyers as it was missing. TS Thosand Sons Æther-fire magna-cannon on Dreads Proteus landspeeder hunter killers PTS are wrong SAL Nullificators get optoins for Dragonscale Storm Shield instead of combi bolter. IF Preator and Centurion in temy armour didnt get access to storm shields as swap for combi bolters. Sigismund is in the detachment Templar brethren become troops. Thallax now available for all legions if Forgelord is taken. Needs Banestrike: Centurion in may take. Termy Cent needed to include AL as well as SoH Praetor in may take. Termy Praetor needed pts added and rework of limitation to include AL and points cost added. WB Warpfire weapons on some characters, and units as well as dreads (Pistols, Blasters & Cannons) Dark Channeling on Centurions, Preator, Techs and Apoth, as welll as some others like Terminators and a couple of other missed units. Burning Lore on Preators Consul Praevian hasn't got their option to take Castellax or Vorax companions Tainted weapons moved to be like the EC and other ones inside power weapons SEG rather than diving 2 levels into power weapons to select. Master of Armour pts were wrong Toxin Bombs on Tech Marines was missing Iron Havoc Segeant wrong A and LD as it seemed to be a direct copy from normal one. Reavers Chainaxes were hidden by accident
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