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Many Fixes. Next stop Legion Specific RoW
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Added Venerable Ancient to have Warlord Traits

Many units added missing Hexagrammaton
Praetor Armoured Assault Transport
Marauder Destroyer
Marauder Bomber
Legion Crassus Armoured Assault Transport
Macharius Omega Heavy Tank
Legion Macharius Omega Heavy Tank
Malcador
Minotaur
Caestus Assault Ram
Land Raider Achilles Squadron
Land Raider Phobos Squadron
Primaris-Lightning Strike Fighter
Avenger Strike Fighter
Thunderbolt
Spartha Attack Bike Squad
Legion Deathstorm Drop Pod
Castra Ferrum Dreadnought Talon
Rapier Battery
Cerberu

Forge Lord Machinator Array was only linked to the profile not SE, which meant it was missing 2 weapons and a special rule.

Nightlords Contekar Dedicated Transports added
Sire of Nightlords buffs apply to all Infanty/Cavalry/Dreads

Assault cannons for Levi are 20pts upgrade from flamers EACH, which means you can take 1 or 2 on a levi. New option added for 1 heavy flamer and 1 assault cannon.

Command Squads and Centurion and Praetor now have access to Inferno Pistols as a replacement to Plasma Pistols for BA.

Grav Pistols (and a couple more Infernos) added to units including centurion

Contemptor Invaendius profile was missing

Gorgon Termy Armour upgrade for Cata cost

Contemptor Incaendius profile

Kharn compulsory HQ

Infravisor on Centurions and Praetors

Replaced (Collective) version of Ravens Talons from Command squad, as otherwise If you give one member of the legion command squad Ravens Talons it automatically gives all chosen the talons.

RG
Meltabombs have now have proper costs for Dark Furies choosers of the slain. If one takes they all do.
Raven's Talons Collective was given Barricade Subtype for some unknown reason, this is removed.
Deliverers heavy weapon of Multi melta should have been 25pts instead of 10.

AL
Armour Spearhead Land Raider for Headhunters

Power Daggers and Venom Spheres on all characters in RoT units
Crimson Paladins,
Dawnbreakers
Angels Tears
Interemptor Squad
Inner Circle Cenobuim (and broken claws) all models
Grave Wardens
Mortus Poisoner
Kakophoni
Palatine Blade & Aquilae
Phoenix Termy
Sun Killer
Huscarl
Phalanx Warder
Templar Brethren
Gorgon Termy
Medusan Immortals
Iron Havocs
Tyrant Siege Termy
Atramentar
Contekar
Night Raptor
Terror Squad
Dark Furies
Deliverers
Mor Deythan
Firedrakes
Pyroclast
Reaver Aggressor and Reaver Attack squads
Gray Stalkers
Gray Slayers
Jorlund Hunter
Varagyr Wolf Guard
Ammitara Occult
Khenetai
Numerologist
Sekhmet
Fulmentarus
Invictarus Suzerain (looks a bit messy due to currently all collectives. Might be able to be tidy up later or make it more accurate without making it more of a mess.)
Locutarus
Nemesis Destroyer
Praetorian Breacher
Dark Sons of Death
Falcon's Claws
Golden Keshig
Ashen Circle
Rampager
Red Butchers
Red Hand Destroyers

IF
The rules for dorns weapons or wargear have not been added only his warlord trait
Castellan consul lacked pts on the weapon upgrades, and also was available to termy centurions and shouldn't have been.

IW
Fix for Perty getting Dominator and Iron Circle as Primarchs Retinues.

IF/BH
Removed Assault Cannon option from Javalin (shouldn't have had it as its not infantry, dreadnought or vehicle)

UM
Added collective bolt pistols and chainswords to nemisis destroyers as it was missing.

TS
Thosand Sons Æther-fire magna-cannon on Dreads

Proteus landspeeder hunter killers PTS are wrong

SAL
Nullificators get optoins for Dragonscale Storm Shield instead of combi bolter.

IF
Preator and Centurion in temy armour didnt get access to storm shields as swap for combi bolters.
Sigismund is in the detachment Templar brethren become troops.

Thallax now available for all legions if Forgelord is taken.

Needs Banestrike:
Centurion in may take. Termy Cent needed to include AL as well as SoH
Praetor in may take. Termy Praetor needed pts added and rework of limitation to include AL and points cost added.

WB
Warpfire weapons on some characters, and units as well as dreads (Pistols, Blasters & Cannons)
Dark Channeling on Centurions, Preator, Techs and Apoth, as welll as some others like Terminators and a couple of other missed units.
Burning Lore on Preators

Consul Praevian hasn't got their option to take Castellax or Vorax companions

Tainted weapons moved to be like the EC and other ones inside power weapons SEG rather than diving 2 levels into power weapons to select.

Master of Armour pts were wrong

Toxin Bombs on Tech Marines was missing

Iron Havoc Segeant wrong A and LD as it seemed to be a direct copy from normal one.

Reavers Chainaxes were hidden by accident
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Mayegelt authored Nov 10, 2022
2 parents b521903 + 29ced04 commit 497f799
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Showing 22 changed files with 3,099 additions and 711 deletions.
109 changes: 97 additions & 12 deletions 2022 - Horus Heresy.gst
Original file line number Diff line number Diff line change
Expand Up @@ -230,6 +230,33 @@ During Reactions made in any Phase, a unit equipped with Jump PAcks may not acti
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Expand All @@ -241,6 +268,35 @@ During Reactions made in any Phase, a unit equipped with Jump PAcks may not acti
• No model that is not also of the Cavalry Unit Type may join a unit that includes a Cavalry model.</description>
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<categoryEntry id="23eb-0b9e-0857-e965" name="Vehicle Unit:" hidden="false"/>
Expand Down Expand Up @@ -336,6 +392,24 @@ During Reactions made in any Phase, a unit equipped with Jump PAcks may not acti
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<infoLink id="7163-a73e-7f6d-2357" name="Fearless" hidden="false" targetId="b48c-d7e1-2a83-2f5b" type="rule"/>
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Expand Down Expand Up @@ -574,6 +648,7 @@ In addition, when a Fast Vehicle moves, it may choose to move at Flat-out:</desc
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<forceEntry id="d926-652f-8436-30ce" name="Crusade Force Organisation Chart" hidden="false">
Expand Down Expand Up @@ -7587,6 +7662,22 @@ Hull Mounted (Rear) Mounted Twin-linked Heavy Bolter or Heavy Flamers</character
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<characteristic name="Text" typeId="c68e-2cda-b67b-baca">All models with the Infantry, Dreadnought or Cavalry Unit Type and Legiones Astartes (Night lords) special rule in the same army as Konrad Curze gain the Night Vision and Bloody Murder special rules and are immune to the effects of the Fear (X) special rule. In addition, an army with Konrad Curze as it Warlord gain an additional Reaction in the Movement phase as long as Konrad Curze has not been removed as a casualty.</characteristic>
</characteristics>
</profile>
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<costs>
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<selectionEntryGroup id="4a48-4935-246d-0c2e" name="Legion" hidden="false" collective="false" import="true">
Expand Down Expand Up @@ -9228,18 +9319,6 @@ An army whose Warlord has this Trait counts any Allied Detachment that has any v
</selectionEntryGroup>
<selectionEntryGroup id="e8d2-09dd-fce7-2721" name="Legion RoW Warlord Traits" hidden="true" collective="false" import="true">
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<selectionEntry id="2bae-43b8-8238-9539" name="Venerable Ancient (Fury Of The Ancients)" publicationId="a716-c1c4-7b26-8424" page="103" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="a61c-f403-120c-0dc4" name="Venerable Ancient" publicationId="a716-c1c4-7b26-8424" page="103" hidden="false" typeId="a0e6-a7b4-d55d-85b8" typeName="Warlord Trait">
<characteristics>
<characteristic name="Text" typeId="c68e-2cda-b67b-baca">A Contemptor Dreadnought with this upgrade gains the Character Sub-type, the Master of the Legion and Eternal Warrior special rules and an iron halo (increasing its Invulnerable Save to 4+, but not replacing all the effects of the atomantic deflector), but may not select a Command Squad or any other unit using a variant of the Retinue special rule. In addition, it must be selected as the Warlord of an army that includes it.</characteristic>
</characteristics>
</profile>
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<costs>
<cost name="Pts" typeId="d2ee-04cb-5f8a-2642" value="30.0"/>
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Expand Down Expand Up @@ -11544,6 +11623,12 @@ Maxima :When destroyed, a model with this special rule resolves Hits caused by C
</modifiers>
<description>No enemy player may ever score any Victory points for the destruction of a unit with this special rule regardless of the scenario player or any victory conditions in effect. In addition, a model with this special rule may not join any unit that is not composed entirely of models that also have the Kharash special rule, nor may a model that does not have the Kharash special rule join a unit that includes any models with that special rule.</description>
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<description>When a unit composed entirely of models with the special rule declares a Charge targeting a unit that is Pinned or Falling Back, the Charge roll gains an additional +1 modifier, and if the Charge is succesful then all models in the Charging unit gain +1 Attack for the duration of the turn in which that Charge is made.</description>
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<rule id="ac97-b57a-3244-a9fb" name="Immune to Fear (X) (Sire of the Night Lords)" publicationId="d640-8853-3dd7-26a6" page="200" hidden="false">
<description>Immune to the effects of the Fear (X) special rule.</description>
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<profile id="f52c-1f37-acd2-703c" name="Tartaros Terminator Armour" publicationId="a716-c1c4-7b26-8424" page="147" hidden="false" typeId="2a1f-7837-f0ef-be44" typeName="Wargear Item">
Expand Down
94 changes: 60 additions & 34 deletions 2022 - LA - Alpha Legion.cat
Original file line number Diff line number Diff line change
Expand Up @@ -3870,6 +3870,11 @@
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<categoryLink id="c0cb-406f-4b46-9d8d" name="Compulsory HQ:" hidden="false" targetId="f823-8c1d-6a87-26a1" primary="false"/>
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<comment> template_id_2a38-6544-4267-b584 template_targetId_7dee-602c-4b47-be09</comment>
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<comment> template_id_a559-b494-4154-a88a</comment>
Expand Down Expand Up @@ -4354,6 +4359,32 @@
<categoryLink id="6210-8c16-4ae7-510e" name="Compulsory Troops:" hidden="false" targetId="8f42-a824-fb5f-8fea" primary="false"/>
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<modifier type="set" field="4318-84ce-47b1-996c" value="3.0">
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<selectionEntry id="6161-d387-f086-0958" name="Lernaean Terminator Squad" publicationId="09c5-eeae-f398-b653" page="338" hidden="false" collective="false" import="true" type="unit">
Expand Down Expand Up @@ -4443,6 +4474,14 @@
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="e3d7-8be1-f267-4bed" type="min"/>
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<cost name="Pts" typeId="d2ee-04cb-5f8a-2642" value="5.0"/>
</costs>
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<cost name="Pts" typeId="d2ee-04cb-5f8a-2642" value="0.0"/>
Expand Down Expand Up @@ -5006,6 +5045,14 @@
<cost name="Pts" typeId="d2ee-04cb-5f8a-2642" value="15.0"/>
</costs>
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<entryLink id="5374-c5ba-8e6e-8ac1" name="Venom Spheres" hidden="false" collective="false" import="true" targetId="82f5-cca1-51a0-31dd" type="selectionEntry">
<constraints>
<constraint field="selections" scope="parent" value="1.0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="b821-b448-e5cf-f5e8" type="max"/>
</constraints>
<costs>
<cost name="Pts" typeId="d2ee-04cb-5f8a-2642" value="10.0"/>
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<selectionEntryGroup id="53c4-cf82-2d21-dbd9" name="3) Armor choice:" hidden="false" collective="false" import="true" defaultSelectionEntryId="f52c-2f09-cd9f-b0e1">
Expand Down Expand Up @@ -5376,47 +5423,26 @@
</modifier>
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<entryLink id="2c4c-6be2-915f-8e0c" name="Land Raider Proteus Carrier" hidden="true" collective="false" import="true" targetId="c123-bdc6-a6ba-79a2" type="selectionEntry">
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<cost name="Pts" typeId="d2ee-04cb-5f8a-2642" value="45.0"/>
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<selectionEntry id="47b3-acd0-e43e-cd63" name="Power Dagger" publicationId="09c5-eeae-f398-b653" page="334" hidden="false" collective="true" import="true" type="upgrade">
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<modifier type="set" field="hidden" value="true">
<conditions>
<condition field="selections" scope="force" value="0.0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="c0df-c1fa-5ddc-9ee5" type="equalTo"/>
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<profile id="0692-a06a-34b8-050f" name="Power Dagger" publicationId="09c5-eeae-f398-b653" page="334" hidden="false" typeId="1a1a-e592-2849-a5c0" typeName="Weapon">
<characteristics>
<characteristic name="Range" typeId="95ba-cda7-b831-6066">-</characteristic>
<characteristic name="Strength" typeId="24d9-b8e1-a355-2458">3</characteristic>
<characteristic name="AP" typeId="f7a6-e0d8-7973-cd8d">3</characteristic>
<characteristic name="Type" typeId="2f86-c8b4-b3b4-3ff9">Melee, Sudden Strike (1), Breaching (5+)</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink id="2750-8c8f-2dae-3f36" name="Sudden Strike (X)" hidden="false" targetId="58b3-7d84-b92d-1363" type="rule">
<modifiers>
<modifier type="set" field="name" value="Sudden Strike (1)"/>
</modifiers>
</infoLink>
<infoLink id="c8a3-6591-9060-525b" name="Breaching (X)" hidden="false" targetId="a760-f736-1bf3-fa3c" type="rule">
<modifiers>
<modifier type="set" field="name" value="Breaching (5+)"/>
</modifiers>
</infoLink>
</infoLinks>
<costs>
<cost name="Pts" typeId="d2ee-04cb-5f8a-2642" value="0.0"/>
</costs>
</selectionEntry>
<selectionEntry id="1b2e-7f13-38fd-e5c6" name="Banestrike Combi-Bolter" hidden="false" collective="true" import="true" type="upgrade">
<profiles>
<profile id="5e80-8dc2-e331-1db3" name="Banestrike Combi-Bolter" publicationId="09c5-eeae-f398-b653" page="284" hidden="false" typeId="1a1a-e592-2849-a5c0" typeName="Weapon">
Expand Down
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