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This repository has been archived by the owner on Jul 15, 2024. It is now read-only.

Releases: AtomicRobotics3805/CFLib

CFLib 2.0.3

19 Oct 20:13
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Fixed MotorEx bug

CFLib 2.0.2

03 Oct 21:23
5c917cb
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Fix MeepMeep dependency

CFLib 2.0.1

03 Oct 21:09
93f6daf
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Rename flipAlongX36 to translateAcrossField

CFLib v2.0.0

18 May 22:03
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Merge pull request #4 from AtomicRobotics3805/main

MotorEx and ServoEx

CFLib v1.0.5

11 Apr 22:07
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Changed LynxModuleUtil to implement regex

CFLib v1.0.4

11 Apr 21:07
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Made RR util files Kotlin

CFLib v1.0.3

16 Feb 23:16
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Additional Fixes

CFLib v1.0.2

16 Feb 23:03
035666a
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We released v1.0.1 but it had a major bug that prevented proper building, so it was immediately deleted and this fix was pushed.

CFLib v1.0.0

31 Jan 00:05
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This is the first officially supported release of CFLib. Our season has finished so we will be redirecting our efforts to maintaining this repository.

All known bugs have been resolved, and there are more features in the works for the next update. If you find a bug, please fill out this bug report form: https://forms.gle/RJAH6cqwqeZgLBb59

This version has many changes that were made over the course of the season in our competition repository. Additionally, I have completely remade the Gradle files to actually work with JitPack.

Note: as of 1/30/2023, https://docs.atomicrobotics3805.org/ is not completely accurate or up-to-date. However, the installation instructions should still be relatively correct, with minor changes needed. We are working on updating the documentation to reflect all of the changes made in this version.

CFLib v0.2.0

15 Sep 22:39
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This is the official release for the Power Play (2022-2023) season

This is the final release following the standard semantic versioning protocols. Starting with the next major release (which would be 0.3.0), we will begin using the YYYY.MM.Patch versioning system.

Note: while maintaining this repository is one of 3805's programming goals, we also need to devote time to testing. This framework has not yet been used during a competition. If your team decides to use it anyways, please create an issue at the end of the season summarizing any challenges you faced, and how (and if) you managed to overcome them.

Full Changelog: 0.1.0...0.2.0