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/* | ||
class PLAYERSIDE { // PLAYERSIDE can be: WEST (for cops), CIV (for civ/reb), GUER (for medics), EAST (for opfor) | ||
// NOTES: | ||
// empty array means that nothing will be add on players | ||
// if you put more than a uniform on the CIV's class, they will be selected randonly, | ||
// otherwise, for the other teams, player will get the uniform related to his level | ||
itemType[] = { // itemType can be: uniform, vest, backpack, weapon, items or linkedItems | ||
{ "classname", "conditions" } | ||
}; | ||
}; | ||
*/ | ||
class Loadouts { | ||
// COP | ||
class WEST { | ||
uniform[] = { | ||
{"U_Rangemaster", "call life_copLevel >= 0"} | ||
}; | ||
vest[] = { | ||
{"V_Rangemaster_belt", "call life_copLevel >= 0"} | ||
}; | ||
backpack[] = {}; | ||
weapon[] = { | ||
{"hgun_P07_snds_F", "call life_copLevel >= 0"} | ||
}; | ||
mags[] = { | ||
{"16Rnd_9x21_Mag", 6, "call life_copLevel >= 0"} | ||
}; | ||
items[] = {}; | ||
linkedItems[] = { | ||
{"ItemMap", "call life_copLevel >= 0"}, | ||
{"ItemCompass", "call life_copLevel >= 0"}, | ||
{"ItemWatch", "call life_copLevel >= 0"} | ||
}; | ||
}; | ||
|
||
// CIV | ||
class CIV { | ||
uniform[] = { | ||
{"U_C_Poloshirt_blue", "!life_is_arrested"}, | ||
{"U_C_Poloshirt_burgundy", "!life_is_arrested"}, | ||
{"U_C_Poloshirt_stripped", "!life_is_arrested"}, | ||
{"U_C_Poloshirt_tricolour", "!life_is_arrested"}, | ||
{"U_C_Poloshirt_salmon", "!life_is_arrested"}, | ||
{"U_C_Poloshirt_redwhite", "!life_is_arrested"}, | ||
{"U_C_Commoner1_1", "!life_is_arrested"} | ||
}; | ||
vest[] = {}; | ||
backpack[] = {}; | ||
weapon[] = {}; | ||
mags[] = {}; | ||
items[] = {}; | ||
linkedItems[] = { | ||
{"ItemMap", ""}, | ||
{"ItemCompass", ""}, | ||
{"ItemWatch", ""} | ||
}; | ||
}; | ||
|
||
// MED | ||
class GUER { | ||
uniform[] = { | ||
{"U_Rangemaster", "call life_medicLevel >= 1"} | ||
}; | ||
vest[] = { | ||
{"V_Rangemaster_belt", "call life_medicLevel >= 1"} | ||
}; | ||
backpack[] = {}; | ||
weapon[] = { | ||
{"hgun_P07_snds_F", "call life_medicLevel >= 1"} | ||
}; | ||
mags[] = { | ||
{"16Rnd_9x21_Mag", 1, "call life_medicLevel >= 1"} | ||
}; | ||
items[] = { | ||
{"FirstAidKit", 2, "call life_medicLevel >= 1"} | ||
}; | ||
linkedItems[] = { | ||
{"ItemMap", "call life_medicLevel >= 1"}, | ||
{"ItemCompass", "call life_medicLevel >= 1"}, | ||
{"ItemWatch", "call life_medicLevel >= 1"} | ||
}; | ||
}; | ||
}; |
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