Releases: Ankr-network/game-unreal-sdk
v1.1.3
How To Download
- Download MirageSDK.v.1.1.3.zip and extract to your project's 'Plugins' folder
- That's it.
Release Notes
- Added support for Unreal Engine 5.1.0.
- C++ Code reduced and optimized.
- Minimum Tested Unreal Engine supported version 4.26.
- Maximum Tested Unreal Engine supported version 5.1.0.
- Minor bugs fixed
Supported Platforms
- Windows
- Mac
- iOS
- Android
Contributors
@ektishafahwaz
@anndro
@muhammedea
@Vukiz
Full Changelog: v1.1.2...v1.1.3
v1.1.2
How To Download
- Download MirageSDK.v.1.1.2.zip and extract to your project's 'Plugins' folder
- That's it.
Release Notes
- Naming Convention Updated.
- Minimum Tested Unreal Engine supported version 4.26.
- Maximum Tested Unreal Engine supported version 5.03.
- Minor bugs fixed related to Blueprint.
Note
This is a pre-release for the changes that took place on naming conventions and a final release will be updated once everything is undergone full testing by our team.
Supported Platforms
- Windows
- Mac
- iOS
- Android
Contributors
@ektishafahwaz
@anndro
@muhammedea
@Vukiz
Full Changelog: v1.1.1...v1.1.2
v1.1.1
How To Download
- Download AnkrSDK.v.1.1.1.zip and extract to your project's 'Plugins' folder
- That's it.
Release Notes
- Payload Builder functionality added for easy payload generation.
- Duplicate function overloads removed.
- Minimum Tested Unreal Engine supported version 4.26.
- Maximum Tested Unreal Engine supported version 5.03.
- Minor bugs fixed related to SendABI function.
Supported Platforms
- Windows
- Mac
- iOS
- Android
Contributors
@ektishafahwaz
@anndro
@muhammedea
@Vukiz
Full Changelog: v1.1.0...v1.1.1
v1.1.0
How To Download
- Download AnkrSDK.v.1.1.0.zip and extract to your project's 'Plugins' folder
- That's it.
Release Notes
- Code improved for blockchain interaction and readability
- Blueprints updated with the new changes
- Call static
GetDeviceID()
,GetWalletAddress()
,GetChainID
anywhere in blueprints - Use
SendRequest
function when interacting with blockchain made it easier - Tested with latest version Unreal Engine 5.0.3 and old version Unreal Engine 4.20.3
- Tested with Visual Studio 2022
- Minor platform specific bug fixed
Supported Platforms
- Windows
- Mac
- iOS
- Android
Contributors
@ektishafahwaz
@anndro
@muhammedea
@Vukiz
Full Changelog: v1.0.1...v1.1.0
v1.0.1
How To Download
- Download AnkrSDK.v.1.0.1.zip and extract to your project's 'Plugins' folder
- That's it.
Release Notes
- Download and develop for Windows, Mac , iOS and Android
- Code improvements
- GetClient function is now changed to ConnectWallet function
- GetData function is now changed to CallMethod function
- Tested with max version Unreal Engine 5.0.2 and min version Unreal Engine 4.20.3
- Tested with Visual Studio 2022
- Minor bugs fixed
Supported Platforms
- Windows
- Mac
- iOS
- Android
Contributors
@ektishafahwaz
@anndro
@muhammedea
@Vukiz
Full Changelog: v0.3.0...v1.0.1
v1.0.0
How To Download
- Download AnkrSDK.v.1.0.0.zip and extract to your project's 'Plugins' folder
- Download the platform specific library, i.e if you are developing for Windows, Download ankrsdk_windows_unreal.zip and extract the library to 'Plugins->AnkrSDK->Source->AnkrSDK->Private->Windows->Libraries' folder
- That's it, if you don't know where to start.
Release Notes
- Download and develop for Windows, Mac , iOS and Android
- Code improvements and overhead reduced with simplified code
- User friendly code introduced for understandability
- Individual native libraries available for download
- Future release will not affect your project as a whole since individual libraries will be upgraded separately
- Wallet connect is handled for iOS and Android by the libraries
- Library managers are implemented to communicate from C++ to each native library of Windows, Mac, iOS and Android in Unreal Engine
- Tested with Unreal Engine 5.0.2
- Tested with Visual Studio 2022
Supported Platforms
- Windows (Win64)
- Mac (x86_64)
- iOS (arm64)
- Android
Library's Extension
- Windows - Dynamic Linking Library (.dll)
- Mac - Framework (.framework)
- iOS - Framework (.framework)
- Android - Java Archive (.jar)
Contributors
@ektishafahwaz
@anndro
@muhammedea
Full Changelog: v0.3.0...v1.0.0
v0.3.0
What's Changed
- Unreal Backward Compatibility Issue For Header File Fixed (Header file "ItemInfo.h" was not being recognized by UE 4.2x.x)
- Unreal Backward Compatibility Issue For QR Code Generator Fixed (UTexture2D::PlatformData is deprecated in UE 5)
- Unreal Backward Compatibility Issue For IHttpRequest Fixed (UE 4.25 and lower don't support ESPMode)
- QRCode Generator Automation Improved (On Wallet Connect from Mobile, QRCode Screen will close itself on Desktop)
- Advertisement Implemented For Banner Ads and Fullscreen Ads
- Minor Bugs Fixed
Contributors
@ddocs
@ankrzuke
@ektishafahwaz
@muhammedea
Mücahit Büyükyılmaz
Full Changelog: v0.2.0...v0.3.0
v0.2.0
What's Changed
- (GD 73) QR Code generator for wallet connect (Windows Platform)
- (GD 74) Support for Unreal Engine 5.0
Contributors
@ddocs
@ektishafahwaz
@muhammedea
Full Changelog: v0.1.0...v0.2.0
Initial Release
What's New
-
[GD 63] Connect to wallet (Metamask etc)
-
[GD 63] Get wallet information (Account address, Chain id)
-
[GD 63] Send Transactions (Consumes ether, it is a write operation and will update the state of the blockchain)
-
[GD 63] Get Data (Read only operation that doesn't consume any ether)
-
[GD 63] Sign Message
-
[GD 63] Verify Message
-
[GD 64] Get NFT Information
-
[GD 64] Update NFT Information
-
[GD 65] Safe Mint
-
[GD 65] Batch Mint Items
-
[GD 65] Get Character Balance
-
[GD 65] Get Character Id
-
[GD 65] Set Approval For All
New Contributor
- @ddocs made their first contribution in #1
- @ektishafahwaz made their first contribution in #2
- @mücahit Büyükyılmaz made their first contribution in #2
- @muhammedea made their first contribution in #2
Full Changelog: https://github.com/Ankr-network/game-unreal-sdk/commits/v0.1.0