This is my pygame template. It allows for a smooth reactive typing interface, as all keyboard inputs are well defined. Mouse inputs and other standard things like screen size are already defined too.
Only Python versions 3.4+ are supported.
pygametemplate
provides some environment variables that you can set to
change the functionality of some things at run time.
These are detailed below.
When you are running automated tests against your game, there are some things that you want to function slightly differently.
In order to enable automated testing mode,
you should set the TEST
environment variable to "1"
.
You can do this in Python like so:
import os
os.environ["TEST"] = "1"
This enables the following functionality:
-
core.log()
will reraise the last thrown exception, instead of doingraise CaughtFatalException
. This makes it easier to test that your functions/methods raise the errors you expect them to, as they will just raise these errors. -
core.log()
will not open a popup window on fatal errors. This is because interacting with this window from automated tests is very difficult.