Adding Particle System with many new FX #4506
Open
+5,532
−239
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this replaces the previous PR (#3823) since I made too many changes and a rebase was needed.
Some info on the particle system:
there are three compile time defines
Replaced FX
to save on flash, effects that have a particle system based replacement are disabled. This saves 12k of flash. Users who want the originals back can custom compile using compile flag.
Known issues: