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Example rules
Rainrider edited this page Aug 5, 2015
·
6 revisions
return {
-- The Savage Hollows, DPS only
BuffAliases {
{
"item:124634", -- Thorasus, the Stone Heart of Draenor
"item:124635", -- Nithramus, the All-Seer
"item:124636", -- Maalus, the Blood Drinker
},
{
187616, -- Nithramus
187619, -- Thorasus
187620, -- Maalus
}
},
-- Tanks only
BuffAliases {
"item:124637", -- Sanctus, Sigil of the Unbroken
187617, -- Sanctus
},
-- Heal only
BuffAliases {
"item:124638", -- Etheralus, the Eternal Reward
187618, -- Etheralus
},
}
return {
SelfBuffAliases {
{
"item:118630", -- Hyper Augment Rune
"item:128475", -- Empowered Augment Rune (Horde)
"item:128482", -- Empowered Augment Rune (Alliance)
},
175456, -- Hyper Augmentation
},
SelfBuffAliases {
{
"item:118631", -- Stout Augment Rune
"item:128475", -- Empowered Augment Rune (Horde)
"item:128482", -- Empowered Augment Rune (Alliance)
},
175439, -- Stout Augmentation
},
SelfBuffAliases {
{
"item:118632", -- Focus Augment Rune
"item:128475", -- Empowered Augment Rune (Horde)
"item:128482", -- Empowered Augment Rune (Alliance)
},
175457, -- Focus Augmentation
},
}
return Configure {
"Pol's Blinded Eye",
L["Flashes when Pol's Blinded Eye is off cooldown."],
"item:113834",
"player",
"UNIT_AURA",
function(_, model)
if not GetPlayerBuff("player", 176876) then
model.highlight = "flash"
end
end,
}
This rule works. It's useless but it works.
return ShowPower {
100, -- Charge
"RAGE",
5,
"flash",
}
return ShowPower {
85256, -- Templar's Verdict
"HOLY_POWER",
3,
"flash",
}