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lsp-gdscript.el
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;;; lsp-gdscript.el --- LSP mode -*- lexical-binding: t; -*-
;; Copyright (C) 2020 Oliver Frank
;; Author: Oliver Frank <[email protected]>
;; Keywords: languages
;; This program is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;; This program is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with this program. If not, see <https://www.gnu.org/licenses/>.
;;; Commentary:
;; lsp-gdscript client
;;; Code:
(require 'lsp-mode)
(defgroup lsp-gdscript nil
"LSP support for GDScript, using godot's language server."
:group 'lsp-mode
:link '(url-link "https://github.com/godotengine/godot")
:package-version '(lsp-mode . "6.1"))
(defcustom lsp-gdscript-port 6008
"Port to connect server to"
:type 'integer
:group 'lsp-gdscript)
(defun lsp-gdscript-tcp-connect-to-port ()
(list
:connect (lambda (filter sentinel name _environment-fn)
(let* ((host "localhost")
(port lsp-gdscript-port)
(tcp-proc (lsp--open-network-stream host port (concat name "::tcp"))))
(set-process-query-on-exit-flag tcp-proc nil)
(set-process-filter tcp-proc filter)
(set-process-sentinel tcp-proc sentinel)
(cons tcp-proc tcp-proc)))
:test? (lambda () t)))
(lsp-register-client
(make-lsp-client :new-connection (lsp-gdscript-tcp-connect-to-port)
:major-modes '(gdscript-mode)
:server-id 'gdscript))
(provide 'lsp-gdscript)
;;; lsp-gdscript.el ends here