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Copy pathUNS Model Editor.userprefs
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UNS Model Editor.userprefs
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\script\ModelLoad_Main.cs">
<Files>
<File FileName="Assets\script\RenderFile.cs" Line="4083" Column="28" />
<File FileName="Assets\script\ModelLoad_Main.cs" Line="61" Column="26" />
<File FileName="Assets\script\Editor Window\Toolbox\w_ToolBox.cs" Line="1" Column="1" />
<File FileName="Assets\script\Editor Window\Vertex Bone Editor\w_VertexBoneEditor.cs" Line="1" Column="1" />
<File FileName="Assets\script\GroupSelection.cs" Line="1" Column="1" />
<File FileName="Assets\script\Editor Window\CommandBox\ConsoleCommandBehaviour.cs" Line="1" Column="1" />
<File FileName="Assets\script\SaveEachGroup.cs" Line="1" Column="1" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>