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hAxFFXIConfig.cfg
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/*
hAx FFXI State Changer Configuration File
by Zak Farrington alias fritz
Copyright (C) 2005 hAx Studios Ltd.
All rights reserved.
http://hax-studios.net
Note: If you don't know what you're doing, DON'T edit this file!
*/
//** POL binary name, i.e. "pol.exe".
PolExeName=pol.exe
//** FFXI Module name, i.e. "FFXiMain.dll".
FFXIModName=FFXiMain.dll
/* Offsets
Offsets are in base 10, so convert your hexadecimal values first.
Columns are in bases of 16, so digits are multiplied by 16
and their column placing(indexing at 0) to determine their decimal value.
So 0x5C3D30 = (5 * (16 * 5)) + (C * (16 * 4)) + (3 * (16 * 3)) + (D * (16 * 2)) + (3 * (16 * 1)) + (0 * (16 * 0)) = 6044976
*/
PcMapOffset=6048368
PlayerStatOffset=6046448
PlayerInfoOffset=7008382
/* Hotkeys
Use the system default virtual key values.
For a listing see: http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winui/winui/WindowsUserInterface/UserInput/VirtualKeyCodes.asp
But once again, remember to convert to decimal!
Default: Normal = VK_INSERT, Strider = VK_DELETE, Flee = VK_HOME, Hyper = VK_END
*/
//** Hotkey to set speed to normal.
HotkeySpeedNormal=45
//** Hotkey to set speed to 'Strider'.
HotkeySpeedStrider=46
//** Hotkey to set speed to 'Flee'.
HotkeySpeedFlee=36
//** Hotkey to set speed to 'Hyper'.
HotkeySpeedHyper=35