Releases: yairm210/Unciv
4.12.10-patch1
4.12.10-patch1
4.12.10
4.12.10
UNIT MOVEMENT ANIMATION!
New uniques:
- 'Can only start games from the starting era' mod option
- 'if [buildingFilter] is not constructed' unique
AI no longer declares war against defeated civs
Unified AI and Human gold purchase logic
Ruleset validation: Catch 'building required for victory milestone but does not exist' errors
'Will not be replaced by automated units' unique fix
Fix cases where Numbers Translations does not work properly - By touhidurrr
4.12.9-google-play
4.12.9-google-play
4.12.9
4.12.9
Solved edge-case missing images bug
Hidden conditionals are hidden in more places
Duplicate notifications are all shown
Fixed infinite air units in cities
Friendship-based modifiers calculated correctly
By SomeTroglodyte:
- UX: Notifications for map units select better when tapped
- Fix GlobalPoliticsOverviewTable table layout after switching back from diagram
By SpacedOutChicken:
- Correct Unique parameters doc to display terrain quality
4.12.8
4.12.8
Performance improvements
Better simulation automation
Added missing deprecation validation for unit uniques
By SomeTroglodyte:
- Translation updates work for diacritic-using languages
For languages with special number characters, translate numbers to selected language - By touhidurrr
4.12.7
4.12.7
AI: Better placement for Great Improvements
City focus resets to default when annexed
Allow multiplication for event triggers
'Consumes resources' unique not displayed twice for constructions in city screen
Added promotionName as possible value for mapUnitFilter
Fixed team war giving 'they declared war on us' notification to a civ declaring war - By tuvus
New language translation - Bangla - by touhidurr
4.12.6-patch1
4.12.6-patch1
4.12.6
4.12.6
Many performance improvements!
By SomeTroglodyte:
- Support for languages using Diacritics (e.g. Bangla)
By tuvus:
- Improved unit automation for defending cities
- Warmongering doesn't apply to civs that are angry at the target civ
Optimize screen orientation - By HChenX - NEW CONTRIBUTOR!
AI behaviour changes - By EmperorPinguin - NEW CONTRIBUTOR!
4.12.5-patch1
4.12.5-patch1
4.12.5
4.12.5
Re-add 'construct great improvement' automation for great units that can't do their main actions
Promotion added to unit already containing that promotion, does not retrigger trigger uniques
'Unavailable' units cannot be upgraded to
By SeventhM:
- Consider passive strength bonuses for force value
- Pass in civ for building on tiles
By SomeTroglodyte:
- Larger clipboard size on Desktop
- Add a Unique allowing an Improvement to specify which Resource(s) it improves