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Releases: yairm210/Unciv

4.12.10-patch1

11 Jul 18:37
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4.12.10-patch1

4.12.10

11 Jul 17:03
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4.12.10

UNIT MOVEMENT ANIMATION!

New uniques:

  • 'Can only start games from the starting era' mod option
  • 'if [buildingFilter] is not constructed' unique

AI no longer declares war against defeated civs

Unified AI and Human gold purchase logic

Ruleset validation: Catch 'building required for victory milestone but does not exist' errors

'Will not be replaced by automated units' unique fix

Fix cases where Numbers Translations does not work properly - By touhidurrr

4.12.9-google-play

09 Jul 16:25
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4.12.9-google-play

4.12.9

09 Jul 15:16
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4.12.9

Solved edge-case missing images bug

Hidden conditionals are hidden in more places

Duplicate notifications are all shown

Fixed infinite air units in cities

Friendship-based modifiers calculated correctly

By SomeTroglodyte:

  • UX: Notifications for map units select better when tapped
  • Fix GlobalPoliticsOverviewTable table layout after switching back from diagram

By SpacedOutChicken:

  • Correct Unique parameters doc to display terrain quality

4.12.8

05 Jul 13:32
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4.12.8

Performance improvements

Better simulation automation

Added missing deprecation validation for unit uniques

By SomeTroglodyte:

  • Translation updates work for diacritic-using languages

For languages with special number characters, translate numbers to selected language - By touhidurrr

4.12.7

02 Jul 19:18
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4.12.7

AI: Better placement for Great Improvements

City focus resets to default when annexed

Allow multiplication for event triggers

'Consumes resources' unique not displayed twice for constructions in city screen

Added promotionName as possible value for mapUnitFilter

Fixed team war giving 'they declared war on us' notification to a civ declaring war - By tuvus

New language translation - Bangla - by touhidurr

4.12.6-patch1

30 Jun 07:58
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4.12.6-patch1

4.12.6

29 Jun 21:48
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4.12.6

Many performance improvements!

By SomeTroglodyte:

  • Support for languages using Diacritics (e.g. Bangla)

By tuvus:

  • Improved unit automation for defending cities
  • Warmongering doesn't apply to civs that are angry at the target civ

Optimize screen orientation - By HChenX - NEW CONTRIBUTOR!

AI behaviour changes - By EmperorPinguin - NEW CONTRIBUTOR!

4.12.5-patch1

28 Jun 11:56
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4.12.5-patch1

4.12.5

27 Jun 20:57
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4.12.5

Re-add 'construct great improvement' automation for great units that can't do their main actions

Promotion added to unit already containing that promotion, does not retrigger trigger uniques

'Unavailable' units cannot be upgraded to

By SeventhM:

  • Consider passive strength bonuses for force value
  • Pass in civ for building on tiles

By SomeTroglodyte:

  • Larger clipboard size on Desktop
  • Add a Unique allowing an Improvement to specify which Resource(s) it improves