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.gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/Treevolution/[Ll]ibrary/
/Treevolution/[Tt]emp/
/Treevolution/[Oo]bj/
/Treevolution/[Bb]uild/
/Treevolution/[Bb]uilds/
/Treevolution/[Ll]ogs/
/Treevolution/[Mm]emoryCaptures/
# Asset meta data should only be ignored when the corresponding asset is also ignored
!/Treevolution/[Aa]ssets/**/*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
/Treevolution[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
/Treevolution.vs/
# Gradle cache directory
/Treevolution.gradle/
# Autogenerated VS/MD/Consulo solution and project files
/TreevolutionExportedObj/
/Treevolution/.consulo/
/Treevolution/*.csproj
/Treevolution/*.unityproj
/Treevolution/*.sln
/Treevolution/*.suo
/Treevolution/*.tmp
/Treevolution/*.user
/Treevolution/*.userprefs
/Treevolution/*.pidb
/Treevolution/*.booproj
/Treevolution/*.svd
/Treevolution/*.pdb
/Treevolution/*.mdb
/Treevolution/*.opendb
/Treevolution/*.VC.db
# Unity3D generated meta files
/Treevolution/*.pidb.meta
/Treevolution/*.pdb.meta
/Treevolution/*.mdb.meta
# Unity3D generated file on crash reports
/Treevolution/sysinfo.txt
# Builds
/Treevolution/*.apk
/Treevolution/*.unitypackage
# Crashlytics generated file
/Treevolution/crashlytics-build.properties
# /Treevolution/Assets/Resources/APIKey.txt
# /Treevolution/Assets/Resources/APIKey.txt.meta